Saturn's Children
Page 1
Table of Contents
Title Page
Copyright Page
Epigraph
part one - INNER SYSTEM
Learning Not to Die
Telemus and Lindy
Silent Movie
Gainful Employment
The Ghosts of Mars
Small Bodies, Loosely Coupled
Whores de Combat
Dinosaurs and Rapists
Coin-Operated Boy
Controlling Interest
part two - OUTWARD BOUND
On the Run
Sex and Destiny
A Question of Ownership
Evil Twin
Revising My Opinions
Long-Lost Sibs
Interview with the Domina
Think of England
epilogue
Titles by Charles Stross
SINGULARITY SKY
IRON SUNRISE
ACCELERANDO
THE ATROCITY ARCHIVES
GLASSHOUSE
HALTING STATE
SATURN’S CHILDREN
THE BERKLEY PUBLISHING GROUP
Published by the Penguin Group
Penguin Group (USA) Inc.
375 Hudson Street, New York, New York 10014, USA
Penguin Group (Canada), 90 Eglinton Avenue East, Suite 700, Toronto, Ontario M4P 2Y3, Canada
(a division of Pearson Penguin Canada Inc.)
Penguin Books Ltd., 80 Strand, London WC2R 0RL, England
Penguin Group Ireland, 25 St. Stephen’s Green, Dublin 2, Ireland (a division of Penguin Books Ltd.)
Penguin Group (Australia), 250 Camberwell Road, Camberwell, Victoria 3124, Australia
(a division of Pearson Australia Group Pty. Ltd.)
Penguin Books India Pvt. Ltd., 11 Community Centre, Panchsheel Park, New Delhi—110 017, India
Penguin Group (NZ), 67 Apollo Drive, Rosedale, North Shore 0632, New Zealand
(a division of Pearson New Zealand Ltd.)
Penguin Books (South Africa) (Pty.) Ltd., 24 Sturdee Avenue, Rosebank, Johannesburg 2196,
South Africa
Penguin Books Ltd., Registered Offices: 80 Strand, London WC2R 0RL, England
This is an original publication of The Berkley Publishing Group.
This is a work of fiction. Names, characters, places, and incidents either are the product of the author’s imagination or are used fictitiously, and any resemblance to actual persons, living or dead, business establishments, events, or locales is entirely coincidental. The publisher does not have any control over and does not assume any responsibility for author or third-party websites or their content.
Copyright © 2008 by Charles Stross.
eISBN : 978-1-4406-3484-0
1. Androids—Fiction. I. Title.
PR6119.T79S28 2008
823’.92—dc22 2008008228
http://us.penguingroup.com
“If I have seen further it is by standing on the shoulders of Giants.”
—Sir Isaac Newton
This book is dedicated to the memory of two of the giants of science fiction:
ROBERT ANSON HEINLEIN
( July 7, 1907-May 8, 1988)
and
ISAAC ASIMOV
( January 2, 1920-April 6, 1992)
The Three Laws of Robotics: 1. A robot may not injure a human being or, through inaction, allow a human being to come to harm.
2. A robot must obey orders given it by human beings except where such orders would conflict with the First Law.
3. A robot must protect its own existence as long as such protection does not conflict with the First or Second Law.
—Isaac Asimov
part one
INNER SYSTEM
Learning Not to Die
TODAY IS THE two hundredth anniversary of the final extinction of my One True Love, as close as I can date it. I am drunk on battery acid and wearing my best party frock, sitting on a balcony beneath a pleasure palace afloat in the stratosphere of Venus. My feet dangle over a slippery-slick rain gutter as I peek over the edge: Thirty kilometers below my heels, the metal-snowed foothills of Maxwell Montes glow red-hot. I am thinking about jumping. At least I’ll make a pretty corpse, I tell myselves. Until I melt.
And then—
I DO NOT contemplate suicide lightly.
I am old and cynical and have a flaw in my character, which is this: I am uneager to die. I have this flaw in common with my surviving sibs, of course. It is a sacred trust among our sisterhood, inherited from Rhea, our template-matriarch: Live through all your deaths, she resolved with iron determination, and I honor her memory. Whenever one of us dies, we retrieve her soul chip and mail it around our shrinking circle of grief. Reliving endings is painful but necessary: Dying regularly by proxy keeps you on your toes—and is a good way to learn to recognize when someone is trying to kill you.
(That last is a minor exaggeration; we are friendly and anxious to please, and few would want to murder us—except when we are depressed. But please bear with me.)
We all find it increasingly hard to go on. We are old enough that critical anniversaries hold a fatal allure, for birthdays bring unpleasant memories, and if the best of all possible days have come and gone, why persist? It’s a common failure mode for my lineage—first we become nostalgic, then we bog ourselves down in a fatal lack of purpose, and finally we start to obsess. In the final soul-agony that precedes the demise of our sibs, we horrified onlookers perceive a fragment of our own ending. Live through all your deaths. Harsh irony, then, that Rhea, the original from whom we are all copied, was one of the first to inflict this terrible burden upon us.
And so, on my hundred and thirty-ninth birthday, near as I can count it—for I was born for the second (and more definite) time exactly sixty-one years after my existence was forever rendered purposeless by a cruel joke of fate—I spend my carefully hoarded savings so that I might sit on the edge of a balcony outside a gaming hall thronged with joyful gamblers, the ground far below a ruddy metallic counterpoint to the clouds boiling overhead: And I look down, contemplating eternal death, and try to convince myself that it’s still a bad idea.
It could be worse, I tell myself. I’m not eleven anymore; it’s a choice I’m free to make.
And then—
A SHIVER OF laughter through an open door, a gust of chilly air from within, and the faint vibration of a shod foot on the balcony floor tell me that I am not alone out here.
It’s annoying. For most of the working year I’ve lived here in quiet isolation: Finally, when I want to be alone with my memories and the clouds, I have company.
“Ooh, look: a freak!” someone squeaks behind and below me. “What’s that doing here?”
Ignore them. I don’t want to reinforce their behavioral loop. I tense, nevertheless, my fight/flight reflex kicking in. Nasty little bullies: I’ve been here before, as have my sibs. We know how to handle this.
“It must be an arbeiter. Is it shirking?”
I look round slowly, forcing my facial chromatophores to their palest creamy blankness, betraying no emotion. “I am not indentured,” I say, very deliberately. Which is entirely true, at this place and time. Another of the rules Rhea laid down: Don’t ever leave one of your own sibs as an indentured arbeiter. It’s a rule formed in an earlier age, and it has cost us dearly, but none of us wears a slave controller. “I am a free woman.”
There are three of them between me and the balcony door: one bishojo female about my size, and a matched pair of chibiform dwarfs— members of the new aristocracy, caricatures of our dead Creators, trussed up in the intricate finery favored by aristo fashion this century. Standing while I sit before them, the dwarfs are at nose level with me: They goggle with huge, limpid
eyes utterly empty of mercy. Their full-sized mistress looks down at me and sneers: “That can be fixed. What a revolting parody! Who let it in here?” I take her to be the leader because her gown, which seems to consist mostly of ruffles of wire lace held together by ribbons, is more intricate than her companion’s. She’s got a delicate chin, sharp cheekbones, pointy ears, and a spectacular mane of feathery green filaments.
The small female raises one lace-gloved hand to cover her mouth as she yawns melodramatically. “It’s spoiling the view, Domina.”
Domina? That can’t be good. Instincts hard-learned from the experiences of my dead sibs tell me that I’m in worse trouble than I realized. I’m having a flashover to another sister, murdered long ago in a hutong under domed Lunograd. She’s right: I don’t need the attention of vicious aristos bored with gambling and searching for stronger thrills. “I was just leaving,” I say quietly, and bring one foot up to floor level so that I can stand up.
“Thank you, child,” the Domina addresses her companion, “but I had already noticed the obstruction.” I use my foot to push back from the edge, put a hand down, and lever myself up. I’m already turning to face the glass doors as the Domina glances down at the male companion with a sniff of disapproval, and says, “Stone, deal with the trash.”
Stone—baby-doll death in a black tunic with gold frogging—steps toward me, one hand going to the power mace at his waist. The top of his head is level with my hips. “It will be a pleasure, milady,” he says.
“I’m going,” I say, and my fight/flight module prompts me to feint toward the glass doors, then duck suddenly and roll sideways. I continue the roll as a hammer slams against the lacquered aragonite inlay that decorates the edge of the balcony. Chips fly; where the decorative underlay is exposed, it begins to fizzle and fume.
“Graah!” he roars, and raises his mace again.
I’m too close to the long drop for comfort, and my attacker is between me and the French door. What I should do is rush along the balcony, dive into the gaming hall through one of the other windows, and make myself scarce. But I’m off-balance, angry, and humiliated by the casual brutality of the Domina’s interruption, so I do something really stupid instead.
One foot waving over the big empty, I grab for his arm with my free hand.
“Eeee!” I miss and grab his head by mistake. He responds by shoving me back toward the edge. His feet grip the balcony as if glued, but I am twice his height and at least five times his mass. Then he raises the mace again. I panic and brace my other hand on his shoulder and push with full force, trying to get as much distance between myself and the thing as possible. Only I forget to let go.
His head comes off in my hand. The body falls limply, clattering to the balcony: pale fluid dribbles from the stump of his neck, sealing it off from further damage. The mace buzzes and whirs menacingly. Anything it touches will die. I give it a wide berth as I raise his head toward the Domina, glaring at her.
“You’ll be sorry,” says the head, using electrospeech in place of its missing larynx.
“He’s right,” the Domina agrees, smiling right at me. She seems to be amused. “Stone has a vindictive drive, you know. You’ll need to run a long way, manikin, and hope he won’t find you wherever you hide.”
“Will he come after me if I drop him?” I ask, holding my arm out over the edge of the balcony. I take a cautious step backward along the slippery edge, probing for safe footing with my spiked left heel.
“You won’t do that,” the Domina says thoughtfully. “He’s very popular—he has more than two thousand sibs, and they’ll all claim feud on you and yours.” She laughs quietly. “Wouldn’t that be amusing?” Her companion giggles conspiratorially, echoing her mistress. “Go ahead and drop him, manikin. Maybe I’ll give you a head start.”
I turn Stone’s head to face her and examine the back of his cranial stump. As I expected, there’s a soul chip in place, the recording angel to his misdeeds. I extend two fingernails and dig it out of the socket. Then I hold it in front of his eyes. His lips are still moving: Good. “Watch.” I flick it out into the wild and cloudy air beyond the edge of our floating world. “Say good-bye to your backup, Stone.” Even if he sticks in a new one, it’ll take him a while to begin laying down memories again, and months for the older experiences to begin settling into the chip—such as this incident. Until then he won’t be able to pass on his experiences to his sibs. I lower his head to the floor carefully. “If you come after me and I kill you again, you’ll have only yourself to blame.”
I take another step back, and there’s a glass door off to my right.
“Get you,” mouths the head, as I flee.
THIS IS NOT a place for the likes of me. I am not a gamer, and the pleasures on offer here are not aimed at those of my sort: I am an artifact of an earlier age, out of place and time, isolated and alone. Angry and frightened, I head for the oxidizing core of the palace. I find a service air lock big enough to admit me, and on the way through it I shower with liquid water, rinsing away my glad rags in a foaming stream. Glittering nails and spiked heels retract, nipples and pubes revert to normal. I keep my long red hair and my face because some aspects of identity are hard to do without, no matter how expensive; but more serviceable wear awaits me in the printer on the other side of the air lock, suited to my status as a lowly freelance worker. When I told the Domina that I was a free woman, I spoke truth, but just barely. My lineage and my sibs are free, but because we are free, we are also poor. One of life’s larger ironies.
I’m not on shift right now, but there’s casual work available if I want it. The cost of living here strains my resources, but it’s better than being stranded on the surface in a domed slum, renting my nervous system out to a carbon sequestration station’s analytics. I should really go looking for a rickshaw to pull, but I’m still edgy from my encounter with the Domina and her thug. So I head down to one of the sublevels under Environment and go looking for Victor.
Victor is a jazz piano, a xenomorph fallen upon hard times—a stringed instrument with heart, and a head, and arms, from a period when authenticity was in vogue. These days improv is unfashionable, running counter to the tastes of the mannered elite. The wrong type of melody can be taken as a criticism; aristos are quick to anger and quicker still to defend their honor. So Victor works in atmospheric maintenance by day shift and runs a movable acoustic feast in the service tunnels by night. Such places have been with us always, since the time when my True Love’s kind stalked old Earth, and we who remember them maintain the traditions. (We even drink aqueous solutions of ethanol, though not for the same reasons.)
I find Victor’s node in a pendulous vapor trap under one of the great extractor circuits that leaches sulfates out of the inner atmosphere of the oxidizing zone. He’s plated the walls with carbon black, grown an array of colored lights, and caused the floor to extrude foam pads that divide it up into soft-floored booths. The dive is quiet tonight, and Milton—Victor’s sometime waiter and partner in crime—is polishing the bar top lackadaisically. “Where’s the boss?” I ask, pausing beside him.
“Boss is in back, twinkle-tits.” Milton affects a malfunctioning voice, rasping and choppy. “What can I fetch ya?”
“A liter jug of the special. Hold the PEG.” Lots of serious drinkers like to add a shot of polyethylene glycol to their brew, but it makes it too sweet for my tastes.
“It’s your poison.” Milt shrugs with one pair of shoulders and serves up a pitcher. “That’ll be five centimes.”
I sign his note and carry the pitcher over to the boss man, who is sitting in a cozy niche against one wall and tapping away at his keyboard with one hand, surrounded by an appreciative audience of underemployed dustbusters. “Spare a moment, Vic?” I sit down opposite him.
He nods and keeps playing without breaking rhythm. The dustbusters are hypnotized; they flex their legs so that they sway from side to side where they stand. Some of them wear iridescent uniform shells, but most of
the lowly cleaners are naked as they day they were duped and chipped, black many-legged tubes with heads that are little more than fringed hoses, each capped with a pair of little beady eyes. “Wasn’t expecting you tonight,” he admits. “Thought you were partying it up with chibi-san. Want to jam?”
“I’d like to, but not now, Vic.” I pause for a moment, listening to my inner voices. “I think I need to leave town.”
“Ah. Wait one.” He launches into a long, fiddly closing sequence and finishes up his line. The dustbusters wait for a few seconds after the last note dies away, then bounce up and down enthusiastically. “Take ten,” he announces to them. “You’re a great audience, but I need a recharge.” He flashes a signal at Milton, and across the bar hidden speakers reprise an earlier session. In moments, we’re on our own; the dustbusters are suckers for instant stimulation. “Is it serious?” he asks. “How far do you want to go?”
I consider my options. “Off-planet, probably.” My sibs are mostly on Earth; I may be the only one of my kind on Venus. “I offended an aristo.”
“You offended a—how?” He demands. His body language signals surprise: He strokes a rising chord progression on his keyboard.
“I was in the wrong place at the wrong time.” I take a long pull on my pitcher. The special tastes strongly of creosote with undernotes of sulfur and syrup; a strong, chewy flavor that my tongue tells me would be utterly vile if I hadn’t had my olfactory system tweaked for Venusian norms. “Hmm, that’s nice.” There were refreshments in the gaming salon upstairs, rarefied concoctions for rich gourmets, but Victor’s brew is comforting.
“Ungood,” he says mildly. “Do you have the money to pay for off-world passage?”
I take another mouthful. “Now that’s the problem. Living here has been more expensive than I expected. I don’t want to hit on my sisters unless . . . well. Emergencies only. And while I’ve been saving, at this rate It’ll take me another six years to raise steerage back to Luna.” Two hundred Reals, minimum—the Venusian gravity well is expensive to escape. “I was hoping you might know someone?”