Book Read Free

The Witcher Pen & Paper RPG

Page 30

by Cody Pondsmith


  always include the list of re-

  1. Determine if you have the right diagram.

  quired ingredients.

  2. Determine if you have the components.

  3. Make a Crafting roll.

  127

  Determine If You Have The Recovery (Optional Step)

  Diagram

  You have one chance, directly after you fail

  Memorizing

  For every tool you can make or buy, there’s a your Crafting rol , to salvage materials from Recipes

  diagram that explains how to make it: what the project. You can make another Crafting

  ingredients, how to refine them, and how check at a DC equal to the diagram’s difficul-

  You can memorize as many

  to assemble the parts. Having the physical ty. If you succeed, you salvage half of each

  recipes (diagrams or formu-

  diagram in front of you grants a +2 to your material you used in the project (rounding

  lae) as you have points in

  Crafting check to make the item, since you up).

  your INT stat. Memorizing

  have explicit instructions.

  a recipe means that you can

  For example, I want to make that iron long

  craft it without having physi-

  Determine If You Have The sword. So I get my components together and

  cal copy on hand.

  Ingredients

  get out my crafting tools. I have the diagram

  Every diagram indicates the ingredients re- with me, so it will be 2 points easier to craft quired to create the item. Unlike in Alche- this sword. An iron long sword takes 5 hours my, you cannot substitute similar compo- to craft and has a drop-dead easy difficulty of nents for those in the diagram. For example, 10. Because I have my diagram, the DC drops making an iron long sword requires:

  to 8. I spend the 5 hours working and at the

  end of that time I roll to see how the finished

  • Timber (x1)

  product comes out. I roll 1d10 and add my

  • Iron (x2)

  Crafting skill and my CRA stat.

  • Leather (x2)

  I’ll more than likely succeed, but let’s say I

  You must have all of these ingredients in full somehow fumbled and roll lower than 8: I to begin crafting the iron long sword.

  failed. I probably forgot to harden the blade

  before putting it all together, a real rook-

  ie mistake. Either way it doesn’t work and I

  Make Your Crafting Roll

  have to start over. I make my recovery roll

  Crafting requires specific tools. It works like and get a 15. I could have used that roll earli-this:

  er! But hey, at least I got some material back

  •CraftingTools allow you to craft Armor, and I won’t have to hunt down as much for Armor Enhancements, Weapons, Traps, my next attempt at the sword.

  Glyphs, and Runes.

  •Forges are required for any recipe with

  metal components. You can buy a tinker’s

  forge to work on the road.

  Once you have the appropriate crafting

  tools you can begin crafting the item. Each

  diagram lists how long it takes to craft and a

  difficulty for crafting the item. When craft-

  ing, tell the GM that you take the required

  time. At the end of the required time, make

  a Crafting roll with a DC equal to the dia-

  gram’s difficulty. If you succeed, you have

  made the item. If you fail, you did some pro-

  cess wrong and the product is unusable.

  128

  “Units”

  In this game, we use Units as

  Crafting Components

  a measurement of compo-

  Crafting Materials

  nents. (It’s a lot more specific

  than ounces, liters, or grams)

  They tell you how many

  Name

  Rarity

  Location

  Quantity

  Forage

  DC

  Weight Cost

  “doses” of a component you

  Ashes

  E

  Fires & burned items

  1d10 Units

  10

  .1

  1

  get from a given source/

  Coal

  C

  Fires, mountains or underground 1d10 Units

  14

  .1

  1

  batch.

  Cotton

  C

  Fields & plantations

  1d10 Units

  12

  .1

  1

  Double Woven

  Linen

  P

  Bought or crafted

  N/A

  N/A

  .1

  22

  Foraging

  Glass

  P

  Bought or crafted

  N/A

  N/A

  .5

  5

  You can make a Wilderness

  Hardened Timber

  P

  Bought or crafted

  N/A

  N/A

  .1

  16

  Survival check at a DC based

  Linen

  C

  Bought or crafted

  N/A

  N/A

  .1

  9

  on the Forage DC of a com-

  Oil

  C

  Bought or crafted

  N/A

  N/A

  .1

  3

  ponent to try and find it in

  Resin

  C

  Forests

  1d6 Units

  10

  .1

  2

  the wilderness. You must be

  Silk

  P

  Bought

  N/A

  N/A

  .1

  50

  in the location where that

  Thread

  C

  Bought or crafted

  N/A

  N/A

  .1

  3

  component occurs. If you

  succeed you find a number

  Timber

  E

  Forests

  2d6 Units

  8

  1

  3

  of units of that component

  Wax

  C

  Forests & fields

  1d6 Units

  12

  .1

  2

  based on its quantity.

  Hides & Animal Parts

  Name

  Rarity

  Location

  Quantity

  Forage

  DC

  Weight Cost

  Beast Bones

  C

  Found on monsters & beasts

  Variable

  N/A

  4

  8

  Cow Hide

  C

  Bought

  N/A

  N/A

  5

  10

  Draconid Leather

  R

  Bought or crafted

  N/A

  N/A

  5

  58

  Draconid Scales

  R

  Found on wyverns

  1d6 Units

  N/A

  5

  30

  Feathers

  E

  Found on birds

  1d6 Units

  N/A

  .1

  4

  Hardened Leather

  P

  Bought or crafted

  N/A

  N/A

  3

  48

  Leather

  C

  Bough
t or crafted

  N/A

  N/A

  2

  28

  Lyrian Leather

  P

  Bought or crafted

  N/A

  N/A

  2

  60

  Wolf Hide

  C

  Found on wolves

  3 Units

  N/A

  3

  14

  129

  Alchemical Treatments

  Meteoric Steel

  Name

  Rarity

  Location

  Quantity

  Forage

  Silver swords are effective

  DC

  Weight Cost

  against monsters but other-

  Darkening Oil

  P

  Forests

  1d6 Units

  16

  .1

  24

  wise appear useless. I have no

  Drake Oil

  P

  Rivers & coasts

  1d6 Units

  16

  .1

  45

  idea why. That would make

  Ester Grease

  C

  Forests & fields

  1d10 Units

  14

  .1

  8

  a wonderful project for one

  Etching Acid

  C

  Caves & mountains

  1d10 Units

  14

  .1

  2

  of my more enthusiastic stu-

  dents. Many heroic blades

  Fifth Essence

  R

  Places of Power, mages &

  fiends

  Variable

  N/A

  .1

  82

  that have been used to rid

  Ogre Wax

  C

  Caves

  1d10 Units

  14

  .1

  10

  the world of human monsters

  Sharpening Grit

  P

  Mountains & caves

  1d6 Units

  16

  .1

  32

  are made of meteoritic iron.

  Tanning Herbs

  C

  Fields & forests

  1d10 Units

  14

  .1

  3

  Apparently a small star fals

  from the heavens through the

  elemental planes and lands

  Ingots & Minerals

  on our planet. Its burned-up

  husk contains a great deal of

  iron ore that has been mag-

  Name

  Rarity

  Location

  Quantity

  Forage

  DC

  Weight Cost

  icktized by all of the elements

  Dark Iron

  R

  Mountains & underground

  1d6 Units

  18

  1.5

  52

  and can be forged into mag-

  Dark Steel

  R

  Bought or crafted

  N/A

  N/A

  1

  82

  ic-imbued weapons.

  –Brandon of Oxenfurt

  Dimeritium

  R

  Bought or crafted

  N/A

  N/A

  1

  240

  Gemstone

  R

  Mountains & underground

  1d6/2 Units

  24

  .1

  100

  Glowing Ore

  R

  Mountains & underground

  1d6/2 Units

  20

  1

  80

  Gold

  R

  Mountains & underground

  1d6/2 Units

  18

  1

  85

  Iron

  P

  Mountains & underground

  1d6 Units

  16

  1.5

  30

  Mahakaman

  Dimeritium

  R

  Bought or crafted

  N/A

  N/A

  1

  300

  Mahakaman Steel

  P

  Bought or crafted

  N/A

  N/A

  1

  114

  Meteorite

  R

  Anywhere above ground

  1d6/2 Units

  24

  1

  98

  River Clay

  P

  Rivers or shores

  1d6 Units

  14

  1.5

  5

  Silver

  R

  Mountains & underground

  1d6/2 Units

  16

  1

  72

  Steel

  P

  Bought or crafted

  N/A

  N/A

  1

  48

  Stone

  E

  Everywhere

  2d6 Units

  8

  2

  4

  Tretegor Steel

  P

  Bought or crafted

  N/A

  N/A

  1

  64

  Zerrikanian

  Powder

  P

  Mountains or underground 1d6/2 Units

  18

  .1

  30

  130

  Investment Cost

  If you’re in a town and have

  Crafting Diagrams

  extra money you can speed

  up crafting a bit by paying

  Ingredient Diagrams

  the listed Investment cost.

  If your GM allows, spending

  Novice Diagrams

  the extra crowns gives you

  the materials immediately.

  Name

  Crafting

  DC

  Time

  Components

  Investment Cost

  Double Woven

  Linen

  14

  1/2 Hour

  Linen (x1), Thread (x2)

  15

  30

  Hardened Leather

  14

  1/2 Hour

  Leather (x1), Wax (x2)

  32

  64

  Hardened Timber

  12

  1/2 Hour

  Timber (x1), Resin (x3)

  11

  21

  Leather

  12

  1 Hour

  Cow Hide (x1), Tanning Herb (x3)

  19

  38

  Linen

  10

  15 Minutes

  Thread (x2)

  6

  12

  Thread

  10

  15 Minutes

  Cotton (x2)

  2

  4

  Journeyman Diagrams

  Name

  Crafting

  DC

  Time

  Components

  Investment Cost

  Dark Steel

  17

  1 Hour

  Dark Iron (x1), Coal (x5)

  55

  110

  Lyrian Leather

  17

  1 Hour

  Leather (x1), Ogre Wax (x1), Coal

  (x2)

  40

  80

  Steel

  15

  1 Hour

  Iron (x1), Coal (x5)

  35

  70

  Tretogor Steel

  16

  1 Hour

  Iron (x1), Coal (x5), Feathers (x2)

  43

  86

  Master Diagrams

  Name

&
nbsp; Crafting

  DC

  Time

  Components

  Investment Cost

  Dimeritium

  20

  1 Hour

  Glowing Ore (x2)

  160

  320

  Draconid Leather

  18

  1 Hour

  Draconid Scales (x1), Tanning Herb

  (x3)

  39

  78

  Mahakaman

  Dimeritium

  24

  1 Hour

  Glowing Ore (x2), River Clay (x3),

  Ashes (x2), Beast Bones (x3)

  201

  402

  Mahkaman Steel

  22

  1 Hour

  Iron (x1), Coal (x5), Ashes (x2),

  River Clay (x3), Beast Bones (x3)

  76

  152

  131

  Weapon Diagrams

  Ester Grease

  Novice Diagrams

  Lotta weapons and armor

  use ester grease. Soaks into the

  Name

  Crafting

  DC

  Time

  Components

  Investment Cost

  leather and makes it smooth

  Ammunition,

  and supple. ‘Specialy good for

  Blunt (x5)

  12

  1 Hour

  Timber (x1), Iron (x1), Feathers

  (x1)

  37

  74

  leather armor and whatnot

  Ammunition,

  but lotsa folks use it for the

  Standard (x30)

  10

  2 Hour

  Timber (x1), Iron (x1), Feathers

  (x1)

  37

  14

  handles of swords too. Heh,

  it’s a small thing but when

  Arming Sword

  13

  7 Hours

  Timber (x2), Hardened Leather

  (x2), Steel (x3)

  201

  404

  you’re runnin’ up and down

  a battlefield, cuttin’ down al

  Brass Knuckles

  10

  2 Hours

  Steel (x1), Hardened Timber (x1),

  Resin (x2), Wax (x1)

  72

  125

  manner of enemies a smooth,

  Dagger

  8

  2 Hours

  Timber (x1), Iron (x1)

  33

  74

  supple handle on your sword’s

  Hardened Timber (x1), Hardened

  a godsend.

  Gleddyf

  14

  7 Hours

  Leather (x1), Leather (x1), Iron

  210

  426

  –Rodolf Kazmer

  (x1), Steel (x3)

  Hardened Timber (x1), Steel (x1),

  Hand Axe

  10

  3 Hours

  Hardened Leather (x1), Leather

  148

  306

  (x1), Resin (x4)

  Hardened Timber (x1), Hardened

  Hunter’s Falchion

  14

  7 Hours

  Leather (x2), Steel (x3), Ester

  240

  486

  Grease (x4)

  Iron Long Sword

  10

  5 Hours

  Timber (x1), Iron (x2), Leather

  (x2)

  119

  240

  Orions (x3)

  12

  1 Hour

  Steel Ingot (x1), Oil (x2), River

  Clay (x2)

  62

  125

  Hardened Timber (x4), Thread

  Short Bow

  15

  8 Hours

  (x4), Wax (x2), Resin (x2), Ester

  210

  434

  Grease (x3), Iron (x1), Leather (x2)

  Spear

  12

  6 Hours

  Hardened Timber (x5), Steel (x2),

  Resin (x2), Leather (x2)

 

‹ Prev