The Lure of the Basilisk tlod-1
Page 13
"You have no old maps in Ordunin? Mormoreth is a thousand years old."
"Our maps are untrustworthy."
"Less trustworthy than directions obtained from a senile old fool in a tavern?"
"It seemed so at the time."
"So you went a dozen leagues or more out of your way to visit Skelleth."
"Yes."
"I will tell you, Garth of Ordunin, what I believe of your tale. I believe you went to Mormoreth. That is all; the rest is all lies."
"Believe what you will."
"I do not believe that a bandit in Derbarok killed your warbeast but let you live. When did this take place?"
"Five days ago." That was, in fact, when he had passed the site of his first battle with the bandits.
"You made the journey from Derbarok to Skelleth on foot in five days?"
Garth realized he had made another mistake, and made no answer.
"I understand that, when the crowd was threatening you, you warned them that your fellow overmen would avenge your death."
"I did."
"But what if I send a messenger demanding ransom for you, and hold you prisoner here?"
"By what law?"
"As a trespassing enemy. As you must be aware, Eramma never concluded peace with your people. We are still nominally at war with all overmen. Why else must all your trade be by sea? Why else have no overmen visited Skelleth in three centuries?"
"Holding me could make the war an actuality again."
"I think that unlikely. Surely a modest ransom is preferable to slaughter."
Garth had no answer. The Baron was quite correct.
"Do you still claim that you return empty-handed from Mormoreth, that your visits to Skelleth are merely for provisions?"
"No. My visits to Skelleth are what I say, but I have lied as to the rest. Should you imprison me, my warbeast will come seeking me and undoubtedly kill a good many of your people before it can be stopped."
"Ah! And where is this beast?"
"I left it in hiding near the city wall."
"And why, pray, did you not ride into town as before?"
"I did not wish to create a disturbance."
"That could be the reason, but I doubt it; no, I think you left the beast to guard something. I think your quest to Mormoreth was successful."
"Why would I leave the beast and the magic gem elsewhere? I could easily hide such a gem on my person. And for that matter, if I had a gem that renders one invisible, would I have been seen, assaulted, and captured?"
"Perhaps you do not know how to use such a gem. However, I prefer to believe that that, too, is a set of lies. You went to Mormoreth for something too large to conceal, if in truth it was Mormoreth you visited. No, I believe that you hold a prisoner. Why else the chains and ropes? Or perhaps some valuable beast, which you keep caged. You came to Skelleth because the old man had made his interest known. You agreed on the price, perhaps, and now return to arrange delivery."
Garth was dumbfounded by how close the Baron's guess came to the truth. Could the man be a seer of some sort?
"Now, surely, this would make more sense than a futile search for an untrustworthy trinket like an invisible jewel? The only question is the nature of your captive."
"You seem very apt at deluding yourself."
"Oh? I do not think I delude myself. You yourself say that your warbeast waits somewhere nearby. Why not escort me to it, and we will see whether or not it guards some worthy prize?"
"Why should I do that?"
"To purchase your freedom."
"But you cannot hold me for long in any case. Koros will free me or die in the attempt, and I doubt you want that."
"Koros being your warbeast? Well, even should the beast be loyal enough to do as you say, it would be slain before it could reach you in the dungeon. I care little for the villagers it may kill. Skelleth is overcrowded and starving. Further, such an attack would permit me to reverse your earlier threat. The High King at Kholis might welcome an excuse to send his troublesome and warlike barons to a far-off invasion of the Northern Waste. No, Garth, why not avoid all such difficulties and complications? I will make it a wager, of sorts, a bargain you can ill refuse; lead me and an armed escort to your warbeast, and I will let you go free. However, any captives, man or beast, that your mount guards will become my property. Surely that's equitable? If you're telling the truth, you lose nothing at all; if you're lying, you will still be free." The man grinned.
Garth could find no legitimate reason to reject such an offer. It would get the basilisk into Skelleth safely, yet keep it out of the Forgotten King's hands for the moment. Or perhaps it would rid him of the Baron, if he could coax the man into glancing under the covering. And there was a better chance of escape out amid the surrounding farms than here in the Baron's mansion…though perhaps escape would be appropriate now. He glanced casually up at the windows again, as if considering the Baron's proposal.
"Oh, by the way, should you escape, we will post a guard at the King's Inn-with crossbows." Garth looked down again, startled and annoyed. Had his thoughts been that obvious? This human apparently had none of the difficulty in interpreting overman expressions that Garth had in reading human ones. He wondered again if the Baron were a seer or wizard. Perhaps he really had sold himself to the gods of evil. That, Garth told himself, was silly; in all likelihood there were no such gods.
"Well, overman, will you lead us to your warbeast?"
"Yes. If I have your oath before these witnesses that you will free me immediately thereafter."
"I will even return your weapons, which I am afraid will have to be confiscated during the journey. To render escape less tempting."
"Very well; your oath."
"How would you have me swear?"
"I know little of human oaths. As you please."
"Very well; I swear by the Seven, by the Seven, and by the One that I will abide by the agreement made and free you if you lead us truly."
As this oath was spoken, Garth watched the face, not of the Baron, but of one of the courtiers listening. The man remained impassive at the first "by the Seven," blanched at the second, and looked confused at "by the One," throwing a quick glance at his lord. Garth guessed that the apparently meaningless numbers did indeed have some theological significance, though he could not imagine what it might be. Pretending comprehension, he nodded. "That will do."
"Good. But it's late. You will be my guest for the night, and we will go in the morning."
CHAPTER ELEVEN
The next morning Garth awoke at the first light of dawn. He had been given a room in the east end of the mansion, and sunlight seeped through the curtained windows, though the sky was still mostly dark, making patches of gold on the yellow walls.
He was in a comfortable bed and had eaten well as the Baron's dinner guest the night before, but he was not happy. He had had bad dreams again, and furthermore, he did not really like the bargain he had struck with the Baron. He would almost certainly have to hand over the basilisk, and it would be a considerable nuisance recapturing it should the Forgotten King insist he do so.
He rose and dressed. Scarcely had he donned his armor-he had no other garments with him, and the mansion staff had nothing available large enough for his use-when there was a rap at the door. He growled acknowledgement, and the Baron entered, accompanied, as always in Garth's presence, by a pair of guards.
"I see you are up. I trust you slept well?" The Baron appeared slightly irritated, Garth noticed; perhaps his own rest had been uneasy.
"Well enough." Remembering the courtesies due a baron, he added, "Thank you, my lord."
"Then let us be gone."
"As you wish." He watched silently as one of the guards picked up his sword and axe. His broken dagger he had left in Mormoreth, coated with basilisk venom. Although he had no desire to rush matters, he could think of no legitimate reason for delay; he followed as the Baron led the way down the stairs and past the sentries into the town square. There the par
ty paused as a further contingent of half a dozen men-at-arms joined them. Thus reinforced, the Baron bowed infinitesimally and said, "Now, my dear Garth, if you would lead the way." His manner struck the overman as slightly odd, and the sardonic smile that had been present the day before was lacking. Garth wondered what had caused the transformation as he led the way to the East Gate, a drawn sword inches from his back.
Somewhat over an hour later, the entourage arrived at the copse. Koros stood there, waiting placidly. It growled a greeting to its master, while keeping a wary eye on the nine men with him. The party came to a halt a few yards from the cloth-covered enclosure.
The Baron said nothing, but merely looked sourly at the tentlike object. He seemed to sag curiously. When the silence had begun to become oppressive, Herrenmer, the captain of the guard, said, "You made no mention of a camp, overman."
"I had no reason to mention it"
"Your tent is very peculiar. Is such a structure usual for travelers among your people?"
Garth shrugged.
Herrenmer turned to the Baron. "My lord, shall we search the tent?"
The Baron said nothing. Garth interposed, "My lord, can you trust your men? It might be best if you searched for yourself, if I did indeed bring some great treasure from Mormoreth."
The Baron's slight frown turned into a baleful glare. He picked one of his men, one Garth had not seen before that morning, and demanded, "How much money have you got?"
The man looked startled, and pulled out a purse. It held four silver coins.
"You search."
The man selected bowed and said, "Yes, my lord."
Resignedly, Garth watched as the soldier circled the cage looking for a door-flap. He had made it too obvious that there was some sort of trap. Although the Baron had somehow changed his entire manner from loquacious good humor to gloomy silence overnight, he was still no fool.
The man sent to search announced, "There is no opening. Shall I lift the edge and crawl in?"
The Baron shouted, "Of course, idiot!" The man promptly fell to his knees and began to lift the chainweighted border. Garth tensed himself to make a sudden move, and closed his eyes. To cover his actions, he yawned; but that failed to fool the Baron.
"Wait!" He looked at Garth, who opened his eyes and looked back. "Around the far side." He glanced at the men behind the overman, and Garth felt the tip of a sword at his back.
Herrenmer said, "Overman, if there is some danger within, I suggest you tell us. The agreement made no allowance for traps, and my men would feel little remorse for killing you if one of their comrades is harmed."
The Baron nodded agreement. Herrenmer called for the searcher to wait. "Is there danger, overman?"
"I believe so," Garth admitted reluctantly.
"Explain," Herrenmer demanded.
"This is not exactly a tent, but a cage. It holds the monster I was sent to capture and bring back alive."
"The monster would tear my man to pieces, I suppose? Then why hasn't it torn the tent?"
"The monster will not harm your man with either teeth or claws. It is enclosed in a magical protective circle."
"Then what danger is there?"
"It is said that the monster's gaze can turn one to stone."
Herrenmer looked utterly disbelieving. The Baron interjected, "What kind of monster?"
"It is called a basilisk."
The Baron nodded gloomily. Herrenmer looked, from the overman to his master and back again.
"What," he asked loudly, "is a basilisk?"
"A sort of poisonous lizard," Garth explained.
The Baron muttered, "Your bargain."
"The basilisk is yours, if you want it; that was the agreement. When I am properly armed and safely astride my mount, I will tell you how the enclosure can be moved. I will not tell you how it may be removed, as that was not included in the agreement. It was said only that I would give any spoils to you, not that I would show you how to use them." Garth was rather proud of himself for thinking of this loophole. It had occurred to him on the walk out from the village. "If you do not want the basilisk, I will be glad to take it with me and be on my way."
The Baron snorted. "I daresay. How is the cage worked? I said I would free you and arm you, but a dead overman is as free as a live one."
In response to the Baron's words the sword point at Garth's back jabbed slightly. Koros growled warningly.
"If you kill me, not all of you will live to return to Skelleth."
The Baron had apparently said all he cared to say. Wearily, he motioned to Herrenmer, who said, "What about a revision of the original agreement, or rather an addition to it? Your life in exchange for the workings of the protective circle."
"If you kill me, you will not only not know how to use the enclosure, you will be unable to move it, assuming any of you survive Koros' assault. You will have to kill the warbeast to survive, and I doubt any of you can."
"We have a stalemate, then. You have not turned over your captive as agreed. Therefore, we will take you back to Skelleth and kill you there."
"I will tell you how to move it; freeing it would be far too dangerous. Is that not sufficient?" Garth wished he could reach his sword or his axe; the man carrying them stood off to one side, just a little too far to reach in a single lunge. If he were armed, he was sure he and Koros could easily handle eight soldiers and an unarmed baron.
Herrenmer was obviously unsure of how to respond to Garth's answer. He turned to the Baron, who nodded.
Turning back, he said, "Very well, overman. You may live, and we will free you, in exchange for the basilisk, caged as it is. However, henceforth, you or any other overman passing through these lands must pay tribute to the Baron, as is his right to demand."
Garth considered briefly, then nodded. "The cage may be moved by moving a talisman; I left it over there, partially buried." He pointed, and the soldier sent to search the "tent," who had wandered back to the party, went to find the object indicated. A few seconds later he held up the wooden rod.
Herrenmer asked, "How does it work?"
"Move the rod beyond a certain distance and the cage will follow it. It may require some strength to move."
The man holding the talisman tried to rejoin the group, but stumbled and fell awkwardly backward when the rod he clutched suddenly refused to move beyond a certain point. Turning, he hauled on it with his full strength. Slowly, inch by inch, the rod yielded, and as it did the cage followed, the cloth cover flapping loudly. A loud hissing came from within.
One of the guards said, "Vala, what's that sound?"
"The basilisk," Garth answered. After a pause, he added, "I have fulfilled my end of the agreement. Give me my sword."
The man holding his weapons looked questioningly at his captain, who looked at the Baron. The Baron did nothing. He stood motionless, frowning at the basilisk's enclosure. Shrugging, Herrenmer waved for the man to approach. He obeyed promptly, and began to offer the sword to its owner. Herrenmer interrupted, "Wait. Overman, your word that you will not harm any of us, nor take back the monster."
"I have given my word that my captive would be surrendered."
"It has been; we ask only a reasonable reassurance before returning your weapons."
"You may have my word that I will leave this place in peace."
Herrenmer glanced at the Baron, who was still frowning detachedly. Seeing no indication that he was even conscious of the conversation taking place, Herrenmer said, "That is sufficient." Garth reached out and received his sword; it felt good to hold it once again. Strapping it on, he glanced at the cage as the basilisk hissed again. It was quite probable that he would have to recapture the damnable monster, and that the sword would be necessary to such an endeavor. He did not look forward to it. With the scabbard secure at his waist, he accepted the proffered hilt of his axe, and slung it on his back in its accustomed place. Thus equipped, he crossed to where Koros waited and hauled saddle and pack into place on the warbeast's back. A m
oment later the straps were secured, and Garth swung up onto the saddle. The men-at-arms had watched these proceedings with casual interest; they made no comment as Garth turned his mount and rode off northward across the muddy farmland.
It appeared, of course, that Garth was taking the fastest route back to his homeland. This was not the case. Once he was sure he was, well out of sight, he turned Koros westward, and proceeded around the northern edge of Skelleth. Since he now knew, from Arner's execution, that a guard was maintained on the North Gate, he avoided that entrance to the town, giving it a wide berth, and instead rode on to the West Gate. It seemed unlikely that any guard would be kept there; no one had any reason to expect any traffic from the west. Garth's rather limited knowledge of geography led him to the conclusion that a road leading west from Skelleth could only lead to the Yprian Coast, which he believed to be inhabited only by a few starving barbarians.
It would have taken three or four hours to reach the West Gate on foot, but the warbeast's steady glide, seemingly unhampered by the mud, covered the distance in an hour and a half. It was still well before noon when Garth dismounted and led Koros cautiously up to the crumbling remains of the town wall.
Three hundred years of neglect, decay, and declining population following the loss of Skelleth's original purpose as a military base and her consequent lack of trade had, as Garth had observed when he first arrived, left the outer limits of Skelleth a desolate ring of ruins, inhabited only by thieves, rats, and outcasts-until such vermin starved to death, as large numbers invariably did every winter, leaving room for a new crop each summer. Some public-spirited official, a century past, had had several of the uninhabited houses pulled down, but the industry of the townspeople had extended no further than that; the roofless, tottering ruins were left where they were. Though they provided very little shelter, it was not shelter Garth sought, but cover. When he had passed the West Gate into this no-man's-land, he turned from the street that led into the village and made his way carefully through the rubble-strewn, overgrown maze of avenues and alleys.
It took him perhaps twenty minutes to find what he sought-a cellar; hidden by two walls that still stood shoulder-high on the side toward the main road, which appeared relatively safe and not unduly difficult to climb out of. It took a moment's coaxing to get Koros to leap down into such an uninviting pit, but Garth had decided that it was necessary to hide the beast somewhere; he plainly could not ride boldly into the village, nor did he care to leave Koros outside the walls advertising its master's presence to anyone who passed-such as the Baron's guards, who might well be set to patrolling the area, in case more overmen approached. This basement would serve admirably as a base of operations, and Garth cared very little whether Koros liked it or not.