The Sword of Shannara tost-1
Page 47
«Palance, listen to me, I beg of you,” Balinor pleaded quietly. «We were so close once. We were more than just brothers by bloodline. We were friends, companions. We trusted each other, loved each other, and we could always work our problems out by understanding each other. You can’t have forgotten all that. Listen to me! Even a king must try to understand his people even when they don’t agree on the way things are to be handled. You agree with that, don’t you?»
Palance nodded soberly, the eyes vacant and detached as he tried to fight the haze that blocked his thought processes. There was a glimmer of understanding, and Balinor was determined to reach the memory that lay locked somewhere deep within. «Stenmin is using you — he is an evil man.» His brother started abruptly, taking a step backward as if to avoid hearing more. «You’ve got to understand Palance. I am not your enemy, nor am I the enemy of this country. I did not poison our father. I did not harm Shirl in any way. I only want to help…»
His plea was suddenly cut short as the ponderous cell door swung open with a sharp rasp, and the angular features of the wily Stenmin appeared. Bowing condescendingly, he entered the cell, his cruel eyes fastened intently on Balinor.
«I thought I heard you call me, my King,” he smiled quickly. «You’ve been in here alone so long, I thought something might have happened…»
Palance stared at him uncomprehendingly for a moment, then shook his head negatively and turned to leave. In that instant Balinor considered leaping upon the evil mystic and crushing the life from him before the absent guards could act. But he hesitated for that single brief moment, uncertain that even this would save him or aid his brother, and so the opportunity was lost. The guards came back into the cell, leading the Elven brothers, who looked about dubiously, then rejoined their comrade on the far side of the little room. Suddenly Balinor recalled something Palance had said when he was talking about Shirl. He had mentioned a Prince from a tiny Southland kingdom — a Prince who had rescued the young girl. Menion Leah! But how could he be in Callahorn…?
The guards were turning to leave now and with them the silent Palance and his evil consort, a red–clad arm guiding the mindless Prince from the room. Then abruptly, the lean figure turned to look once more on the three captives, a thin smile spreading over the pursed lips as the bowed head cocked carefully to one side.
«In the event my King should have failed to mention it, Balinor…» The words sounded with a slow, burning hatred. «The guards at the Outer Wall saw you speaking with a certain Captain Sheelon, formerly of the Border Legion. He was trying to speak with others about your… predicament, when he was seized and imprisoned. I don’t believe he will have much chance to cause us any further trouble. The matter is quite ended now, and within time even you will be forgotten.
Balinor’s heart sank suddenly at this final piece of news. If Sheelon had been seized and confined before he had been able to reach Ginnisson and Fandwick, then there would be no one to assemble the Border Legion and no one to appeal to the people on his behalf. His absent companions would not know of his imprisonment upon reaching Tyrsis, and even if they suspected what had happened, what hope would they have of ever finding out what had become of him? This lower level of the ancient palace was unknown to all but a very few, and its entrance was well concealed. The three despondent captives watched in bitter silence as the guards placed a small tray of bread and a jug of water just inside the open door, then moved back into the hallway, carrying with them all of the burning torches but one. The grimly smiling Stenmin held this last light as he waited for the stooped form of Palance to follow the burly guards. But Palance paused uncertainly, unable to take his eyes from his brother’s proud, resigned face, the faint torchlight illuminated the broad features in reddish streaks and the long, deep–rutted scar emerged dark and cruel in the half shadow. The brothers faced each other in silence for several long moments, and then Palance started back toward Balinor with slow, measured steps, shaking off Stenmin’s hand as it tried to restrain him. He came to a halt only inches away from his brother, the dazed, searching eyes still fastened on that granite–hewn countenance as if trying to absorb from it the determination mirrored there. An uncertain hand raised itself quickly, pausing for an instant, then resting firmly on Balinor’s shoulder, the fingers gripping tightly.
«I want to… know.» The words were a whisper in the near darkness. «I want to understand… You must help me….»
Balinor nodded silently, his own great hand reaching up to take his brother’s in a brief clasp of love. For a moment they remained locked together, as if the friendship and love of childhood had never faded. Then Palance turned away and moved quickly out of the cell, hastily followed by a disturbed Stenmin. The heavy door closed with the grating of iron fastenings and metal clasps, shutting in the three friends and the impenetrable darkness once more. The departing footsteps died slowly into silence. The waiting began anew, but any real hope of rescue seemed irretrievably lost.
A shadowy form detached itself from the blackness of the night–shrouded trees in the deserted park beneath the high span of the Sendic Bridge and darted silently toward the palace of the Buckhannahs. In quick, surefooted leaps, the powerful, compact form cleared the low hedges and shrubs, weaving between the stately elms, a pair of watchful eyes studying the wall enclosing the royal grounds, searching carefully for any sign of the night watch. Near the iron–wrought gates above the park, where the bridge opened onto the high ground, several guards patrolled, the falcon insignia visible in the torchlight of the gate entrance. Slowly the dark form climbed the gently sloping embankment toward the moss and ivy–covered walls above; upon gaining the higher ground, it melted instantly into the shadows of the stone.
For long moments, it remained completely invisible as it moved steadily away from the main gate and the feeble torchlight. Then the intruder was visible once more, a dark blur against the faintly moonlit west wall as strong arms clung tenaciously to the sturdy vines, pulling the bulky form silently to the rim of the stone. There the head raised itself cautiously, and the keen eyes peered down into the empty palace gardens, making certain there were no guards close at hand. With a mighty heave of the powerful shoulders, the intruder gained the lip of the wall and, springing lightly over, landed with a soft thud amid the garden flowers.
Running in a half–crouch, the mysterious figure sprinted for the shadowy cover of a huge spreading willow. Pausing breathlessly within the giant tree’s protective limbs, the intruder heard the approaching sound of voices. Listening carefully for a few moments, he concluded it was nothing more than the idle conversation of several palace guards making their appointed rounds. He waited confidently, his compact frame blending so closely with the squat trunk of the tree that he was totally invisible from more than a few feet away. The guards appeared seconds later, still conversing in relaxed voices as they passed through the silent gardens and were gone. Resting furtively for a few minutes longer, the stranger studied the dark bulk that occupied the center of these tree–shaded gardens — the tall, ancient palace of the Kings of Callahorn. A few lighted windows broke the misty blackness of the massive stone structure, casting bright streamers into the deserted gardens. There were faint, distant voices within, but their owners remained anonymous.
In a quick dash, the intruder crossed to the shadows of the building, pausing briefly beneath a small, darkened window in a recessed alcove. His strong hands worked frantically at the ancient catch, pushing at it and loosening the fastening. At last, with an audible snap that seemed to penetrate the entire palace grounds, the catch broke and the window swung silently inward. Without waiting to see if the patrolling guards had heard the sounds of his forced entry, the intruder slipped hastily through the small opening. As the window closed behind him, the faint light of a clouded moon caught for just an instant the broad, determined face of the redoubtable Hendel.
Stenmin had made one serious miscalculation when he had imprisoned Balinor and the cousins of Eventine. His original
plan had been a simple one. The aged Sheelon had been secured almost the moment after he left Balinor’s side, preventing him from carrying out the Prince’s instructions for warning his friends of his own imprisonment. With Balinor and the Elven brothers, his only companions when he had entered the city of Tyrsis, safely locked away beneath the palace, and with the Prince’s close friends, Acton and Mescaline, imprisoned as well, it seemed safe to assume that no one else in the city would cause any real difficulty. The word had already been spread that Balinor had come for a brief visit and gone on his way, returning to the company of the mystic Allanon, the man whom Stenmin had convinced Palance Buckhannah and most of the people of Tyrsis was an enemy and a threat to the land of Callahorn. Should any other friends of Balinor’s appear and question the story of the borderman’s abrupt departure, they would come first to the palace to speak with his brother, now the King, and it would be a simple matter to have them quietly disposed of. Undoubtedly this would have been exactly the situation with just about anyone except Hendel. But the taciturn Dwarf was already familiar with Stenmin’s treacherous ways and suspected that he had gained an unshakable hold over the disturbed Palance. Hendel knew better than to reveal his presence before finding out what had actually happened to his missing companions.
It was a peculiar turn of events that brought him back to Tyrsis. When he left Balinor and the Elven brothers near the woodlands north of the fortress, he fully intended to travel straight to the western city of Varfleet and from there proceed back to Culhaven. Once in his own land, he would assist in mobilizing the Dwarf armies to defend the southern territories of the Anar against the expected invasion of the Warlock Lord. He traveled all night through the forests north of Varfleet and by morning entered the city, where lie immediately called on old friends and, after a brief greeting, went directly to sleep. It was afternoon by the time he was awakened, and after washing and eating, he prepared to depart for his homeland. He had not yet reached the gates of the city when a ragged band of Dwarfs staggered through the streets and demanded to be taken before the council. Hendel hurried along with them, questioning one he recognized as they were escorted to the council chambers. To his dismay he learned that a massive force of Trolls and Gnomes was marching directly for the city of Varfleet from out of the Dragon’s Teeth and would strike within the next day or two. The Dwarfs were part of a patrol that had spotted the huge army and tried to slip past it to warn the Southlanders. Unfortunately they were seen and most were killed in a pitched battle. Only this small handful had managed to reach the unsuspecting city.
Hendel knew that if an armed force were moving toward Varfleet, there was in all probability a second, much larger force moving against Tyrsis. He was certain that the Spirit Lord planned to destroy the cities of Callahorn quickly and thoroughly, leaving the gateway to all the Southland open and undefended. His first duty was to warn his own people, but it was a long, two–day march to Culhaven and two more days back again.
He quickly discovered that Balinor had been mistaken in his belief that his father was still the King. If Balinor were killed or imprisoned by his insanely jealous brother or the treacherous mystic Stenmin before he could secure the throne and gain command of the Border Legion, then Callahorn was doomed. Someone had to reach the borderman before it was too late. There was nobody available for the job but Hendel. Allanon was still searching the Northland for the missing Shea, accompanied by Flick and Menion Leah. He made his decision quickly, ordering one of the battered Dwarfs in the ragged patrol to leave that very night for Culhaven. Whatever else happened, word would have to be brought to the Dwarf elders that the invasion of the Southland had begun through Callahorn and that the Dwarf armies must march to the aid of Varfleet. The cities of Callahorn must not fall or the lands would be divided and the very thing Allanon feared most would come to pass. With the Southland conquered, the Dwarf armies and the Elven armies would be divided and the Warlock Lord would be assured his eventual victory over all the lands. The ragged Dwarf gave his solemn promise to Hendel that he would not fail — that they would all leave at once for the Anar.
It took Hendel many hours to get back to Tyrsis, since this time travel was slow and dangerous. The forests had been penetrated by Gnome hunters whose mission it was to prevent any communication between the cities of Callahorn. More than once Hendel was forced to hide himself until a large patrol had passed, and time and again he was compelled to go far out of his way to avoid crossing heavily guarded sentry lines. The network of sentry posts was far tighter than it had been in the Dragon’s Teeth, an indication to the seasoned border fighter that the attack was close at hand. If the Northlanders planned to strike Varfleet within the next day or so, then Tyrsis would be assaulted at the same time. The smaller island city of Kern might have already fallen. It was daylight when the Dwarf succeeded in penetrating the last of the sentry lines and was approaching the plains above Tyrsis, the danger of detection by the Gnomes behind and the threat of discovery by the evil Stenmin and the misguided Palance just ahead. He had met Palance several times, but it was unlikely the prince would remember him, and he had encountered Stenmin only once. Nevertheless, it would be wise to avoid attracting anyone’s attention.
He entered the waking city of Tyrsis, concealed in the midst of dozens of traders and travelers. Once within the great Outer Wall, he wandered for several hours through the nearly deserted barracks of the Border Legion, speaking with the soldiers there and searching for some clue concerning his friends. Finally he was able to learn that they had arrived in the city at sunset two days ago and gone directly to the palace. They had not been seen again, but there was good reason to believe that Balinor had visited briefly with his father and then left. Hendel knew what this meant, and for the remainder of the daylight hours he posted himself close to the palace grounds, watching for any sign of his missing friends.
He noticed that the palace was well guarded by soldiers wearing the crest of a falcon, a sign he didn’t recognize. There were soldiers stationed at the main gates and throughout the city, all bearing the same insignia, and these were apparently the only activated units in all of Tyrsis. Even if he found Balinor alive and managed to free him, it would not be a simple task to regain control of the city and reactivate the Border Legion. The Dwarf heard no mention of the invasion from the north, and it appeared the people were totally ignorant of the danger facing them. It was incredible to Hendel that even someone as disturbed and misguided as Palance Buckhannah would refuse to prepare the city against a threat as awesome as that posed by the Warlock Lord. If Tyrsis fell, the younger son of Ruhl Buckhannah would have no throne left him. Hendel silently studied the terrain composing the People’s Park that stretched beneath the wide span of the Bridge of Sendic. When it was dark, he began his assault on the guarded palace.
Now he paused momentarily within the darkened room, closing the window tightly behind him. He was in a small study, the walls lined with shelves of books carefully marked and labeled. It was the personal library of the Buckhannah family, a luxury in these times when so few books were written and dissemination was considerably limited. The Great Wars had nearly obliterated literature from the face of the earth, and little had been written in the embattled, desperate years since. To have a private library and to be able to sit and read any of several hundred books at leisure were privileges shared by very few, even in the most enlightened societies of the four lands.
But Hendel scarcely gave the room more than a passing thought as he moved on catlike feet for the door at the far end, his keen eyes detecting a dim light along the crack near the floor. Cautiously the Dwarf peered into the lighted hallway. There was no one in sight, but he suddenly realized that he had not yet decided what his next step would be. Balinor and the Elven brothers could be anywhere in the palace. After rapid consideration of the alternatives, he concluded that they would be imprisoned in the cellar beneath the palace if they were alive. He would search there first. Listening for a long moment to the silence,
the Dwarf took a deep breath and stepped calmly into the hallway.
Hendel was familiar with the palace, having visited Balinor on more than one occasion. He did not recall where specific rooms were situated, but he knew the halls and stairways, and he had been taken to the cellar where the wines and food were stored. At the end of the hall, he turned left at the cross passage, certain the cellar stairs were just ahead. He reached the massive door that shut out the chill of the lower passages when he heard voices in the hall behind him. Hastily he tugged at the door, but to his dismay it would not open. He pulled again with his powerful shoulders hunched down and knotted, and still the door did not move. The voices were almost on top of him now, and in desperation he moved to beach another place of concealment. At that instant his eyes fell on a safety catch close to the floor which he had missed. With the voices just beyond the corner of the hall and the footsteps of several men echoing on the polished stone flooring, the Dwarf coolly drew back this second latch, swung open the heavy door, and darted inside. The door closed behind him just as three sentries rounded the corner on their way to relieve the guards stationed at the south gate.
Hendel did not wait to find out whether he had been seen, but darted down the stone–hewn stairs into the blackness of the deserted storage cellar. Pausing at the bottom of the stairway, the Dwarf groped along the cold stone of the wall for an iron torch rack. After several long minutes he found it, wresting the torch quickly from its setting and lighting it with the aid of flint and iron.
Then, with slow, painstaking care he searched the entire cellar, room by room, corner to corner. Time passed quickly, and still he found nothing. At last he had searched everywhere without any success, and it began to appear his friends were not being held captive in that part of the palace. Reluctantly Hendel forced himself to admit that they might have been imprisoned in one of the upper rooms. It seemed strange that either Palance or his evil adviser would risk having the captives seen by people visiting. Still, Hendel considered, perhaps Balinor had indeed left the city of Tyrsis and gone in search of Allanon. But he knew that guess was wrong even before the thought was completed. Balinor was not the kind of man who would seek anyone’s help with this kind of problem — he would face his brother, not run. Desperately, Hendel tried to imagine where the borderman and the brothers might have been secured, where in the ancient building prisoners could be safely concealed from everyone. The logical place was beneath the palace in the dark, windowless depths he had just…