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Shadowdale at-1

Page 29

by Richard Awlinson

Adon tried to intervene, but a huge roar went up as every man and woman in the inn saluted him. Afterward, many came forward and slapped him on the back. Not one shied away from the ragged scar that marked his face. They shared tales of battles, and Adon felt strangely at home. After about an hour, the stool beside him scraped against the floor and a lovely crimson-haired serving girl sat down beside him.

  "Please," Adon said as he hung his head, "I want to be alone." But when he looked up, the woman had not left. "What is it?" he said, then realized she was staring at the scar. He turned away and covered the side of his face with his hand.

  "Fair one, you need not hide from me," she said.

  Adon looked around to see who she was talking to. The woman was staring at him.

  Adon found himself staring back. The woman's hair was full and wild, with thick curls that reached to her shoulder and framed the soft contours of her face. Her eyes were a soft, piercing blue, and her elegantly chiseled features supported the mischievous grin she wore. Her clothes were plain, but she carried herself with the manners of royalty set at ease.

  "What do you want?" Adon said softly.

  Her eyes brightened. "To dance."

  "There is no music," Adon said, shaking his head.

  She shrugged and held out her hand.

  Adon turned away and stared into the depths of his newly replenished drink. The woman dropped her hand to her side, then sat down next to Adon once more. Finally, he looked over to her.

  "Surely you have a name, at least?" she said.

  Adon's expression grew dark as he turned to her. "There is no place for you here. Go about your duties and leave me alone."

  "Alone to suffer?" she said. "Alone to drown yourself in a sea of self-pity? Such actions hardly befit a hero."

  Adon almost choked. "Is that what you think I am?" A nasty sneer fixed upon his face.

  "My name is Renee," she said, and held out her hand once more.

  Adon tried to hold his hand steady as he took her hand in greeting. "I am Adon," he said. "Adon of Sune. And I am anything but a hero."

  "Let me be the judge of that, darling one," she said and caressed the side of his face as if the scar did not exist. Her hand trailed down across his neck, chest, and arm, until she took his hand in hers and asked him to tell his tale to her.

  Reluctantly, Adon told the story of his journey from Arabel again, with little emotion in his voice. He told her everything, except for the secrets of the gods he'd learned. Those he saved for himself to ponder.

  "You are a hero," she said, and kissed him full on the lips. "Your faith in the face of such adversity should be known, and held as an inspiration."

  A soldier nearby laughed, and Adon was sure that he was the subject of the joke. He pulled away from the girl and slammed a few gold pieces to the bar. "I did not come here to be mocked!" he said in a rage.

  "I did not — "

  But Adon was gone, making his way through the adventurers and soldiers who crowded the inn. He reached the street and wandered almost a block before he fell against the wall of a tiny shop. There was a metal sign on the door with a name engraved upon it, and the moonlight allowed Adon to see his reflection in the metal. For an instant, the scar seemed barely noticeable. But as he raised his fingers to the ragged flesh, he saw his image distort, his face elongating so that the scar appeared to be even worse than it really was. Turning away from the sign, Adon cursed his weary eyes for betraying him.

  As he walked through town, Adon thought of the woman, Renee, and her fiery hair that was so like Sune's. His treatment of the woman had been shameful. He knew he must apologize. On the way back to the inn a patrol stopped him, then let him go. "I remember the scar," one of them said.

  Adon's spirits fell. He reached the Old Skull Inn, and after a few minutes of wandering the taproom, he sat back on his original stool and motioned for the attentions of Jhaele Silvermane. He related the story of the red-haired woman named Renee, the serving wench, and Jhaele merely nodded toward a darkened corner of the room.

  Renee was there, sitting close to another man. The enticing gestures she made toward him were similar to those she had used on Adon. She looked up, saw Adon staring, then looked away.

  "She must have smelled the gold on you," Jhaele said, and Adon suddenly understood Renee's true purpose in the bar. Moments later, he was on the street once more, his anger threatening to consume him. In the distance he saw the spires of a temple, and he made his way to it, passing the same patrol again.

  The healers of the temple, he thought. Perhaps their potions would be powerful enough to remove the scar.

  Tymora's temple in Shadowdale was far different from her temple in Arabel. Adon passed between a mighty set of pillars that burned with small watchfires set atop them. The vast double doors of the temple had been left unattended, and a large, polished gong lay on its side before the doors. Adon moved to the doors themselves when a voice rang out of the darkness behind him.

  "You there!"

  Adon turned and faced the same patrol he had spoken to outside the Old Skull.

  "Something is amiss," Adon called. "The temple is silent, and the guard is nowhere to be found."

  The riders left their mounts. There were four men, and their armor had been dulled to allow them the full cover of the night.

  "Move aside," a burly man said as he brushed past Adon. The soldier pulled the heavy doors apart and turned his face away as the stench of death welled out of the temple.

  Adon took a torn silk handkerchief and placed it before his face as he walked into the temple with one of the guards. Then the two men surveyed the bloody scene before them.

  There were almost a dozen people in the temple, and all of them had been savagely murdered. The main altar had been overturned, and the symbol of Bane had been painted upon the walls with the blood of the murdered clerics. By the fires that still raged in the braziers and the smell that lingered in the temple, Adon knew the desecration had not taken place more than an hour earlier.

  No children, Adon noted thankfully. The guard beside Adon became ill, and fell to his knees. When he rose, he found the young cleric moving through the rows of benches and the tiers of the platformed altar. Adon was removing the dead from the horrible positions their attackers had left them in, and was laying them out upon the floor. Then he tore the silk curtains from behind the altar and covered the bodies as best he could. The guard moved to his side, knees trembling. There was movement from without, then a cry as the other guards saw the horrors within the temple.

  "There may be others," Adon warned as he pointed at the stairway leading into the heart of the temple.

  "Alive?" the guard said. "Others… alive?"

  The cleric said nothing, somehow sensing what they would find. The one thing he was certain they would not find were the precious healing potions he had been told about.

  Adon remained in the temple even after the stench became unbearable for the others. He attempted to say a prayer for the dead, but the words would not come.

  Kelemvor turned from the window. He had checked Midnight's room and found that she had not yet returned from Elminster's house. He went back to his own room, but he could not sleep. For a moment, he toyed with the idea of riding to Elminster's tower and confronting Midnight, but he knew that his efforts would be wasted.

  Then, as he was once again watching out the window of the tower, he saw the mage approaching. The fighter watched as she passed the guards and entered the Twisted Tower. A few moments later, there was a knock at his door. Kelemvor sat on the edge of the bed and ran his hands over his face.

  "Kel?"

  "Aye," he called. "Enter."

  Midnight entered the room and closed the door. "Shall I light a lantern?" she said.

  "You forget what I am," Kelemvor said. "By the moonlight your features are as plain as if I beheld them at highsun."

  "I forget nothing," she said.

  Midnight was wearing a long, flowing cape, a more than adequate repla
cement for the one she had lost. Tiny flames leaped across the surface of the pendant. Kelemvor was surprised to see that she had taken it back, but he did not bother to question her about it.

  Midnight removed the cape, then stood before the fighter. "I think we should talk," she said.

  Kelemvor nodded slowly. "Aye. What about?"

  Midnight ran her hands through her long hair. "If you're tired…"

  Kelemvor rose to his feet. "I am tired, Ariel."

  "Don't call me that."

  Kelemvor flinched. "Midnight," he said and let out a deep sigh. "I assumed we would leave this place together. You would deliver the warning Mystra entrusted you with, then we would put this business behind us and be free for once!"

  Midnight laughed a small, cruel laugh. "Free? What do either of us know of freedom, Kel? Your entire life has been ruled by a curse you can do nothing about, and I've been played for a fool by the very gods!"

  She turned away from him and leaned against a dresser. "I can't walk away from this, Kel. I have a responsibility."

  Kelemvor moved forward and turned her around to face him. He held her roughly by the shoulders. "A responsibility to whom? To strangers who would spit in your face even as you lay down your life to save them?"

  "To the Realms, Kelemvor! My responsibility is to the Realms!"

  Kelemvor released her. "Then we have little to discuss, it seems."

  Midnight picked up the cloak. "It's more than just the curse with you, isn't it? Everything and everyone has their price. Your conditions are too much for me to bear, Kel. I can't give myself to someone who isn't willing to do the same for me."

  "What are you talking about? Have I run from this place? Have I run from you? On the morrow we begin preparations for war. There's a good chance I won't see you again until this battle is over. If we survive, that is."

  There was silence for a time.

  "You would leave this place, wouldn't you?" Midnight said. "If I agreed to come away with you, you'd leave this very night."

  "Aye."

  Midnight let out a deep breath. "I was right, then. We have nothing lo discuss."

  She reached for the door, but Kelemvor called to her. "My reward," he said. "Elminster promised there would be a reward, but he didn't say what it would be."

  Midnight's lips trembled in the darkness. "I told him about the curse, Kel. He believes it can be lifted."

  "The curse…," Kelemvor said absently. "Then it was a good decision to stay."

  Midnight's hair fell before her face.

  "He'd have done it anyway, damn you…"

  She opened the door. "Midnight!" Kelemvor called.

  "Aye," she said.

  "You still love me," Kelemvor said. "I'd know if you didn't. That's my reward for coming this far with you, remember?"

  Midnight's whole body stiffened. "Yes," she said softly. "Is that all?"

  "All that matters."

  Midnight closed the door behind her and left Kelemvor to stare into the darkness.

  XIV

  Rumors of War

  Mourngrym learned of the vicious attack against the Temple of Tymora in the hours before dawn. Elminster had been summoned, and met his liege at the gateway to the temple. Adon was still there when the sage arrived.

  The bard, Storm Silverhand, soon showed up, too. She wore the symbol of the Harpers, a silver moon and a silver harp against a backdrop of royal blue. The night winds caught her wild silver hair, blowing it high into the air, giving her the appearance of a vengeful apparition rather than a human woman. Her armor was the bright silver of the Dales, and she moved past her liege and the sage without a word of greeting.

  Mourngrym did not attempt to stop her. Instead he joined her in the desecrated temple, and they surveyed the destruction and the carnage in respectful silence. The symbol of Bane, painted in the blood of the victims, caught their attention instantly. Later, as Storm spoke to the guards who had found the destruction, Adon put forth the theory that it was the theft of the healing potions that had prompted the attack; the debilitating effects such an assault would have on the morale of Shadowdale's faithful was probably also a consideration. Storm Silverhand regarded the cleric very suspiciously, as she would any outsider present during such a tragedy.

  "The blood upon his hands he came by in honest service, laying out the dead," Elminster said. "There is no malice in this one. He's innocent."

  Storm turned to Mourngrym, seething with fury over the attack. "The Harpers shall ride with you, Lord. Together we will avenge this cowardly act."

  Then she was gone, her grief at the tragedy threatening to overwhelm her steely continence. Mourngrym set his men to the grisly task of identification and burial of the dead. The old sage stood at the dalelord's side and spoke in hushed tones.

  "Bane is the God of Strife. It is not surprising that he seeks to distract us, to strike at our hearts and leave us grief-stricken and vulnerable to his attack," Elminster said. "We must not allow his plan to succeed."

  Mourngrym trembled with rage. "We won't," he said.

  Hours later, after returning to the Twisted Tower, Mourngrym stood at the side of his friend and ally, Thurbal, as the man lay in a deep, healing sleep. Thurbal had not spoken since the night Elminster's magic retrieved him from Zhentil Keep, when he warned Mourngrym of the planned attack against the Dales.

  "The horrors I have seen, Thurbal. Men of worship slain like dogs. There is a rage that burns in my heart, old friend. It threatens to sear away the frail bonds of reason." Mourngrym hung his head low. "I want their blood. I want revenge."

  Such rage leaves you a mad dog, incapable of victory and easily disposed of, Thurbal had said in the past. Cool the fires in your heart, and let reason guide you to the halls of vengeance.

  Mourngrym stood watch at Thurbal's side until the first light of morning broke and he received a summons to join Hawksguard in the war room.

  The work details had been organized in the early hours of morning, and Kelemvor was amazed at the progress that had already been made during the past few days. He had stood at Hawksguard's side as the older warrior rallied the hundreds of soldiers who had volunteered to serve in Shadowdale's defense. Many had passed through the nightmare vistas of Gnoll Pass and the Shadow Gap to make it to the dale. They knew the fate that would befall the Dales should they fail to repel Bane and his armies. A cry of unity had resounded, and Kelemvor found himself swept up in the momentum, raising his fist in the air with the others.

  Then came the drudgery, though few complained. Merchants and builders toiled side by side with soldiers as highsun approached and the lines of defense began to take shape in the area of Krag Pool, on the road to Voonlar. Wagonloads of rock and debris from the ruins of Castle Krag were brought to the edge of the main road northeast out of the dale. There the materials were used to build large fortifications.

  Around the workers, on the ground and in the trees, the archers prepared to defend the road and lay siege to the Zhentish troops that would advance from the northeast. The battle might not come for days, but the archers knew they had to prepare, too.

  And after their work was completed, they waited patiently, The sky above was a clear blue, and there were very few clouds. The trees around them were alive with the sounds that one could only fully appreciate after spending endless hours chopping wood, cutting down trees, sharpening spikes, digging holes and covering them up again. The woodsmen did this and more as they set traps and prepared their hiding places.

  The archers were not alone in this task, though. There were work crews from the town to help, lead by a pair of city planners from Suzail Key. The planners had been visiting relatives in Shadowdale when news of the imminent invasion arrived. They helped to place the various obstacles the men of Shadowdale would put in the way of Bane's armies, and stayed to make detailed charts of escape routes through the forest. Of course, the maps would be memorized and destroyed long before the first of Bane's armies arrived.

  The work procee
ded at a brisk pace throughout the morning, but as the day wore on and the dalesmen worked the defenses back toward the town, they were forced to leave more and more men behind to guard their elaborate traps and ensure their proper deployment. With each man lost to man a trap or watch for advance scouts, the construction of new traps slowed down. But even the dalesmen left in the woods tried to be useful as they waited for the battle to begin. The archers, especially, took the time to learn the small part of the forest they would defend.

  These archers, the first who would engage the enemy, spent hours learning every sound of the forest, becoming completely attuned to the intricate flow of nature. Any sound or scent that was out of the ordinary would be instantly detected. They rarely spoke, and instead practiced hand signals that would be used to relay word of the enemy approach, if the attack came during the day. Other measures, like signal lanterns, had been taken on the chance that the armies would arrive at night.

  For now there was nothing to do but experience the elegance of nature as they waited.

  Patiently.

  As the day wore on, Kelemvor was sent to rally the many smiths who had been working for days hammering out shields, swords, daggers, and armor for those who would fight with nothing but their bare chests and their resolve if it were necessary. With the help of two assistants, the fighter supervised the loading of the weapons onto wagons. Then Kelemvor checked on the fletchers and wood carvers who were busy making arrows and bows for the archers.

  At the crossroads outside of the Old Skull Inn, other preparations were being made. At Jhaele Silvermane's farm and on the opposite side of the road slightly further east, at Sulcar Reedo's farm, movable walls made of straw were being constructed to take the brunt of the attack from the Zhentish archers when they reached the town. The warehouse of Weregrund the Trader had been emptied. A small force of men would emerge from the warehouse when the Zhentilar began to fight at the crossroads, hopefully taking the enemy by surprise.

  Mourngrym hand-picked the lookouts who would lay signal fires on Harper's Hill and the Old Skull to herald the arrival of the enemy. Only men who had no families to mourn them, no wives to be made widows, were chosen for this task. Before he sent them to their posts, the dalelord checked to be sure they were properly outfitted and supplied should their wait be a long one.

 

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