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Agent of Vega and Other Stories

Page 21

by James H. Schmitz


  Well, there remained a reasonable doubt.

  "What about your contact with the ghosts—the invaders?" Cushgar called to the invincible Glant. "Have you stopped them? Destroyed them?"

  The Glant gave no answer.

  Cushgar called the Glant. Cushgar called the Glant. Cushgar called the Glant. Cushgar called the Glant—

  Cushgar stared, appalled, into its night-sky and listened. Some millions of hostile stars stared back with icy disdain. Not a cry came again from the Glant—not a whisper!

  The main body of the ghost fleet passed the spot twenty minutes later. It looked hardly damaged at all. In its approximate center was Zone Agent Zamman Tarradang-Pok's black globe, and inside the globe Zamm lay in Deep Rest. Her robot knew its duty—it would arouse her the instant it made hostile contact. It had passed through a third of Cushgar's territory by now, but it hadn't made any as yet.

  The main body overtook the eager beavers up front eight hours later and merged with them. Straggled groups came up at intervals from behind and joined. The ghost fleet formed into a single cluster—

  A hell-wind blew from the Galaxy's center on Cushgar's heart; and panic rushed before it. The dead were coming: the slaughtered billions, the shattered hulks, the broken defenders—joined now in a monstrous, unstoppable army of judgment that outsped sane thought!

  Cushgar panicked—and the good, solid strategy of centuries was lost. Nightmare was plunging at it! Scattered fleet after fleet, ship after ship, it hurled what it could grab up into the path of the ghosts.

  Not a cry, not a whisper, came back from the sacrifices!

  Then the remaining fleets refused to move.

  * * *

  Zamm was having a nice dream.

  It didn't surprise her particularly. Deep Rest was mostly dreamless; but at some levels it produced remarkably vivid and detailed effects. On more than one occasion they'd even tricked her into thinking they were real!

  This time her ship appeared to have docked itself somewhere. The somno-cabin was still darkened, but the rest of it was all lit up. There were a lot of voices.

  Zamm zipped up the side of her coverall suit and sat up on the edge of the couch. She listened a moment, and laughed. This one was going to be silly but nice!

  "Box cars again!" a woman's voice shouted in the control room as Zamm came down the passage from her cabin. "You crummy, white-whiskered, cheating old—" A round of applause drowned out the last word, or words.

  "Lady or no lady," the voice of Senator Thartwith rose in sonorous indignation, "one more such crack and I mow you down!"

  The applause went up a few decibels.

  "And here's Zamm!" someone yelled.

  They were all around her suddenly. Zamm grinned at them, embarrassed. "Glad you found the drinks!" she murmured.

  The tall Goddess of Amuth, still flushed from her argument with Zone Agent Thartwith, scooped Zamm up from behind and set her on the edge of a table.

  "Where's a glass for Zamm?"

  She sipped it slowly, looking them over. There they were, the tricky and tough ones—the assassins and hunters and organizers and spies! The Co-ordinator's space pack, the innermost circle. There he was himself!

  "Hi, Bent!" she said, respecting his mission-alias even in a dream. "Hi, Weems! . . . Hi, Ferd!" she nodded around the circle between sips.

  Two score of them or more, come into Deep Rest to tell her good-by! She'd bought them all their lives, at one time or another; and they'd bought her hers. But she'd never seen more than three together at any one time in reality. Took a dream to gather them all!

  Zamm laughed.

  "Nice party!" she smiled. Nice dream. She put down her empty glass.

  "That's it!" said the Goddess Loppos. She swung Zamm's feet up on the table, and pulled her around by the shoulders to look at the wall. There was a vision port there, but it was closed.

  "What's all this?" Zamm smiled expectantly, lying back in Loppos' arms. What goofy turn would it take now?

  The vision port clicked open. Harsh daylight streamed in.

  The ship seemed to have set itself down in a sort of hot, sandy park. There was a huge gray building in the background. Zamm gazed at the building, the smile going slowly from her lips. A hospital, wasn't it? Where'd she seen—?

  Her eyes darted suddenly to the lower left corner of the port. The edge of another building was visible there—a small house it was, also gray and very close. It would be right beside the ship!

  Zamm convulsed.

  "No!" she screamed. "It's a dream!"

  She was being lifted from the table and put on her feet. Her knees wobbled, then stiffened.

  "They're feeling fine, Zamm," the voice of the gray-haired man called Bent was saying. He added: "The boy's got pretty big."

  "She'll be all right now," somebody else murmured behind her. "Zamm, you know Deep Rest! We couldn't take chances with it. We told them they'd have to wait there in the house till you woke."

  The ramp beam set her down on the sand of a path. There was hot daylight around her then—seventeen years behind her, and an open door twenty steps ahead.

  Her knees began wobbling again.

  Zamm couldn't move.

  For a score of scores of light-years about, Cushgar the Mighty lay on its face, howling to its gods to save it from the wrath of the ghosts and the wrath of Zamm.

  But she—Zone Agent Zamman Tarradang-Pok, conqueror of space, time, and all the laws of probability—she, Free-mind Unqualified of the Free Daya-Bals—Doctor of Neuronics—Vega's grand champion of the Galaxy:

  No, she just couldn't move!

  Something put-putted suddenly by overhead. Enough of its seared and molten exterior remained to indicate that at some earlier stage of its career it might have been a fat, amiable-looking freighter. But there was nothing amiable about its appearance now! It looked like a wreck that had rolled for a century in the fires of hell, and put in another decade or two sunk deep in an acid sea. It looked, in fact, exactly as a ship might expect to look whose pilot had a weakness for withholding his fire till he was well within point-blank range.

  But though it had lost its make-up, the ship was otherwise still in extra-good condition! It passed over Zamm's head, bobbed up and down twice in cheerful greeting, and went putting off on its secondaries, across the vast hospital and toward the city beyond, dropping a bit as it went, to encourage Cushgar to howl a little louder.

  Zamm gazed blankly after the beat-up, impossible warrior, and heard herself laughing. She took a step—and another step.

  Why, sure, she could move!

  She was running

  * * *

  " . . . so that's how it was," the Third Co-ordinator told Bropha. He swirled the contents of his nearly empty glass around gently, raised it and finished his drink. "All we'd really intended was to hold that dead-straight course, and smash their light interception all the way in. That was to make sure they'd bunch every heavy ship they had on that line, to stop us just before we reached the Cluster.

  "Then we were going to pop off at an angle, streak for the place they were keeping Zamm's folks, grab them up and get out of Cushgar again—

  "But, of course," he added, "when we discovered they'd all rolled over on their back spikes and were waving their hands in the air, we couldn't resist taking over! You just never know what you start when you go off on an impromptu mission like that!"

  He paused and frowned, and sighed. For the Third Co-ordinator was a man of method, who liked to see a job well worked out in advance, with all its angles considered and plenty of allowance made for any unforeseeable developments.

  "How about a second drink?" Bropha inquired.

  "No," said his friend; "I've got to get back to work. They can squawk all they like"—Bropha realized he was referring to his colleagues of the Council—"but there isn't another Department of the Confederacy that's been jammed up by the Cushgar affair as badly as Galactic Zones is right now! That was forty-two thousand two hundred and thi
rty-eight individual mission-schedules we had to re-plot!" he said, still somewhat aghast at the completeness of the jam. "Only a third of it's done! And afterwards, I'll have time to worry about finding a replacement for Zamm. There's nothing so scarce as a really good Peripheral Agent! That's all I got out of it—"

  Bropha looked sympathetic.

  "I talked to that boy, and I've got some hopes for him," the Co-ordinator added glumly. "If she keeps her promise, that is, and lets him come to Jeltad, by and by. But he'll never be like Zamm!"

  "Give him time," Bropha said consolingly. "They grow up slowly. They're a long-lived race, the Daya-Bals."

  "I thought of that, too!" the Co-ordinator nodded. "She'll raise a dozen now before she's done; and among them there might be one, or two— But, by the way she talked, I knew right then Zamm would never let any of the others go beyond fifty light-years of Betelgeuse!"

  Other Stories

  The Custodians

  McNulty was a Rilf. He could pass for human if one didn't see him undressed; but much of the human appearance of the broad, waxy-pale face and big hands was the result of skillful surgery. Since the Rilf surgeons had only a vague notion of what humans considered good looks, the face wasn't pleasant, but it would do for business purposes. The other Rilf characteristic McNulty was obliged to disguise carefully was his odor—almost as disagreeable to human nostrils as the smell of humans was to him. Twice a day, therefore, he anointed himself with an effective deodorant. The human smells he put up with stoically.

  Probably no sort of measures could have made him really attractive to humans. There was nothing too obviously wrong about his motions, but they weren't quite right either. He had an excellent command of English and spoke four other human languages well enough to make himself understood, but always with an underlying watery gurgle which brought something like a giant bullfrog to mind. To some people McNulty was alarming; to others he was repulsive. Not that he cared very much about such reactions. The humans with whom he dealt professionally were not significantly influenced by them.

  To Jake Hiskey, for example, captain and owner of the spaceship Prideful Sue, McNulty looked, sounded, and smelled like a million dollars. Which was approximately what he would be worth, if Hiskey managed things carefully for the next few days. Hence the skipper was smiling bemusedly as he poked the door buzzer of McNulty's cabin.

  "Who is it?" the door speaker inquired in McNulty's sloppy voice.

  "Jake. I've got news—good news!"

  The lock snicked and the door swung open for Hiskey. As he stepped through, he saw another door at the far end of the cabin close abruptly. Beyond it were the living quarters of the other Rilf currently on the Prideful Sue, who went by the name of Barnes and whose olfactory sense was more seriously affronted by humans than McNulty's. Barnes might be second in command of McNulty's tribe of Rilf mercenaries, or possibly a female and McNulty's mate. Assuming that McNulty was male, which was by no means certain. Rilfs gave out very little information about themselves, and almost all that was known of their species was that it had a dilly of a natural weapon and a strong interest in acquiring human currency with which to purchase advanced products of human technology. Hence the weapon was hired out on a temporary basis to human groups who knew about it and could afford it.

  "You will excuse Barnes," McNulty said, looking over at Hiskey from a table where he sat before a tapeviewer. "He is indisposed."

  "Of course," said Hiskey. He added curiously, "What are you studying up on now?" McNulty and Barnes never missed an opportunity to gather information pertinent to their profession.

  "Recent Earthplanet history," replied McNulty. "The past three years. I must say the overall situation looks most favorable!"

  Hiskey grinned. "It sure does! For us . . ."

  McNulty shut off the tapeviewer. "During the past two ship days," he remarked, "I have recorded news reports of forty-two of these so-called miniwars on the planet. Several others evidently are impending. Is that normal?"

  "Actually it sounds like a fairly quiet period," Hiskey said. "But we might liven it up!" He pulled out a chair, sat down. "Of course I haven't been near Earthsystem for around eight years, and I haven't paid too much attention to what's been going on here. But on the planet it's obviously the same old stuff. It's been almost a century since the world government fizzled out; and the city states, the rural territories, the sea cities, the domes, the subterranes and what-not have been batting each other around ever since. They'll go on doing it for quite a while. Don't worry about that."

  "I am not worrying," McNulty said. "The employment possibilities here appear almost unlimited, as you assured us they would be. What is this good news of which you spoke, Jake? Have your Earth contacts found a method of getting us down on the planet without further delay?"

  "No," said Hiskey. "It will be at least five days before they have everything arranged. They're playing this very quietly. We don't want to alert anybody before you and your boys are set up and ready to go into action."

  McNulty nodded. "I understand."

  "Now here's what's happened," Hiskey went on. "This station we've stopped at is a branch of Space U. The navigator shuttled over to it half an hour ago to find out where he can get in touch with his sister. She's connected with Space U—a student, I suppose—and, of course, he hasn't seen her for the past eight years."

  "She is what is known as a graduate student," said McNulty, who disliked vagueness. "Her name is Elisabeth and she is three Earth years younger than Gage. I heard him discuss the matter with you yesterday, and he mentioned those things specifically."

  "I guess he did, at that," said Hiskey. "Anyway, he was told on the Space U station that she's a guest on a private asteroid at present, and he contacted her there by transmitter. The asteroid people offered to pick him up so he could spend a few days with his sister as their guest. Gage called me and I told him to say we'd deliver him to the asteroid's lock in the Prideful Sue, since we've got time to kill before we can get scheduled through the System check stations anyway. So that's been arranged. And when we get there, I'll see to it that I'm invited down to the asteroid with Gage."

  "That is the good news?" McNulty asked blankly.

  Hiskey grinned. "There's a little more to it than that. Did your tapes tell you anything about Earthsystem's asteroid estates?"

  "Yes. They were mentioned briefly twice," McNulty said. "I gathered their inhabitants retain only tenuous connections with the planetary culture and do not engage in belligerent projects. I concluded that they were of no interest to us."

  "Well, start getting interested," Hiskey told him. "Each of those asteroids is a little world to itself. They're completely independent of both Earthplanet and Earthsystem. They got an arrangement with Earthsystem which guarantees their independent status as long as they meet certain conditions. From what Gage's sister told him, the asteroid she's on is a kind of deluxe spacegoing ranch. It belongs to a Professor Alston . . . a handful of people, some fancy livestock, plenty of supplies."

  "And what business could we have with such people?" inquired McNulty.

  "I think they'll be useful. I told you the one thing that might bug our plans right now is to have the System Police get too curious about the Prideful Sue while we're hanging around here for the next five or six days."

  "So you did," said McNulty. "And I now have a question about that. According to these tapes, Earthsystem has no jurisdiction over Earthplanet. Why then should the System Police attempt to control or investigate what Earth imports?"

  Hiskey shrugged. "For my money they're busybodies. The SP got kicked off Earth for good, something like forty years ago, but it still acts like it's responsible for what happens there. And it's got muscle enough to control the space of the system. Earth doesn't like that but can't do much about it. If the System Police got an idea of why we're bringing in a shipload of Rilfs to Earth, they'd never let us go down. As long as we do nothing to make them suspicious, they probably won't bother us—
but we can't really count on it. However, if we move the Prideful Sue down beneath the force fields around Professor Alston's asteroid, she'll be out of sight and out of the SP's jurisdiction. By Earthsystem's own ruling, they can't bother us even if they have reason to think we're there."

  "You believe Professor Alston will permit you to land the ship?"

  "No, I doubt he'd extend his hospitality that far. But it'll be difficult for him to avoid inviting me down for an hour or so, as Harold Gage's captain. When I mention we have a very interesting alien on board—first representative of his kind to reach Earthsystem, who has an intellectual curiosity about the human private asteroids—he'll invite you down. Half the crew can crowd into the skiff with you then and stay hidden in it till we want them."

  McNulty gurgled interestedly. "You mentioned a handful of people—"

  "From all I've heard, there'd be at most fifty even on a really big estate. Probably no more than half that. They don't like to be crowded on the asteroids—one reason most of them got off Earth to start with was that they wanted privacy and one place they could still buy it, if they had money enough, was in space."

  "There should be then," said McNulty, "a most efficient and compact system of controls."

  "You get the idea, McNulty. Those asteroids are set up like ships. That's what they've been turned into—big ships. Mostly they coast on solar orbit, but they can maneuver to some extent on their own."

  "Then, as on a ship," McNulty continued, "the main controls will be concentrated for maximum efficiency within a limited area. It should take us at most an hour or two to gain a practical understanding of their use and operation."

  "Might take you less than that," said Hiskey. Perhaps because of a congenital deficiency in inventive imagination, Rilf technology was at a primitive level as compared with the human one. But there was nothing wrong with their ability to learn, and McNulty, like most of them, was intensely interested in human gadgetry and very quick to grasp its function and principles. There wasn't much about the Prideful Sue's working innards he didn't know by now. "We needn't make any final decisions before you and I have checked the situation," Hiskey pointed out. "But it should be a cinch. We take over the control section, block the communication system, and we have the asteroid."

 

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