More Than Honor woh-1
Page 26
As a ruling house, the Wintons have proven extremely capable. Indeed, their only realistic competition as a dynasty has come from the Andermani Empire, and for all its undisputed accomplishments, the Anderman Dynasty has always suffered from a potentially dangerous degree of eccentricity which has never afflicted the House of Winton.
Nonetheless, it eventually dawned on the members of the peerage that the Crown had assumed (some might say usurped) much of the political power the Shareholders had intended to reserve for themselves and their children. It also occurred to them that Elizabeth had enjoyed the strong support of the House of Commons in her maneuvers, for the Commons (elected primarily by the yeomen and zero-balancers imported after the Plague) had recognized that the Constitution stacked the deck against them. In particular, the fact that both houses enjoyed the mutual power of veto but that members of the Lords need not stand for election, gave the upper house enormous leverage in any dispute between them.
Once recognition set in—and once the immediate factional squabbles of the early settlement and post-plague period had been settled—the Lords began to evolve genuine parties. For the most part, they grew up around the old personal factions, but they were also differentiated by clear ideological differences, and as they solidified, they reached out to the Commons for allies. Because of their advantages in not needing to stand for reelection, members of the aristocracy continue to head most of the political parties to this day, but they have learned the hard way to listen to the Members of Parliament from the Commons, as well. Most (though by no means all) Manticoran aristocrats have a fairly strong sense of noblesse oblige(those who do not are among the most self-centered and intolerant of the known universe), but without the input of their allied commoner MPs, the aristocratic leadership of any of the parties would quickly lose touch with the majority of the Star Kingdom's population and suffer for it the next time the House of Commons called a general election.
Despite this, the Star Kingdom's political parties tend to be working alliances of individuals with the same basic interests rather than closed ideological systems even today. Party discipline is often impressive when close votes must be fought through, but there is no "collectivist discipline" in the sense that a member of a party must publicly endorse and support policies with which he disagrees simply because the rest of the party does. MPs are more likely than Peers to "vote the party line," but the tradition of "voting one's conscience" is the Manticoran ideal, and most of the Star Kingdom's political parties have their own distinct "left," "right," and "center" wings.
The more powerful parties are: the Centrist Party and its normal ally the Crown Loyalists; the Liberal Party; the Conservative Association; the Progressive Party; and the so-called "New Men" Party.
The Centrists, led by Allen Summervale, Duke of Cromarty, the current PM, are the largest single bloc, though they do not quite constitute a majority in their own right. The Centrists pursue a rather conservative domestic policy of gradualism and fiscal restraint, opposed to sweeping social changes and determined to avoid deficit spending. More importantly, they have been absolutely committed to the defense of Manticore against the growing Havenite threat for over fifty T-years, having believed that an eventual military confrontation was inevitable and should not be postponed in hopes it would go away. In particular, they believed that waiting for the Republic to weaken, however attractive it might seem, constituted a supine surrender of the initiative to their enemies and so invited long-term defeat. Moreover, unlike certain other political groups, the Centrists believe Manticore can survive open warfare with Haven and that even if they are defeated, the final cost will not be much worse than a craven surrender. It was the Centrists who supported Roger III in instigating the Star Kingdom's pre-war naval build-up and pushing through the annexation of the Basilisk System (a G5 star with a single habitable planet) to forestall Havenite occupation of the Junction terminus in that system, which was at the time a highly controversial move. Some critics saw it as the first step in a deliberate policy of imperial aggrandizement; others saw it as an unnecessary challenge to Haven which could provoke the very war they feared. The majority of Queen Elizabeth's subjects, however, supported the annexation, whatever their representatives might think. Of all the aristocratic-led parties, the Centrists have the strongest support in the Commons, which gives them an added depth that affords rather more clout than simple numbers might suggest.
The Crown Loyalists, led by Henry McShain, Marquis of New Dublin, might be thought of as Manticoran Tories. Their fundamental article of political faith is that stability and prosperity for all Manticorans depends upon the power and authority of the executive in the person of the monarch. From time to time, the Crown Loyalists differ with the current monarch on policy, but in those instances they generally seek to remonstrate in private while preserving a public front of solid support. The Crown Loyalists are extremely weak in the Commons. They are perceived, with a certain degree of justice, as the party of the great nobles, and while they are accorded great respect and deference, there is a belief (even among many Centrists) that they are insensitive to current issues, subjecting all of them to the litmus test of their effect on the Crown's authority (and the nobility's influence). Those who believe this also believe that the Loyalists will oppose any policy, however beneficial its final effects may be in other ways, if it weakens the Crown. In general, the Loyalists share the Centrist view on foreign policy, but they are even more conservative in fiscal policy (they felt pre-war taxation levels were excessive) and have always had difficulty resolving their contradictory support for a strong fleet and opposition to high military spending.
The Liberal Party, headed by Marisa Turner, Countess of New Kiev, advocates humanist reform and is relatively disinterested in foreign policy. They are larger than the Crown Loyalists but smaller than the Centrists and have less numerous but extremely loyal adherents in the Commons. Although disheartened by the current state of affairs in the People's Republic of Haven, the Liberals believe that the fundamental objectives of the Havenite Declaration of Economic Rights (see The Republic of Haven, below) were laudable. In their opinion, the pre-war Legislaturalist Havenite leaders were "bad liberals" who had become prisoners of the "mobocracy" of the Haven System. Their own concern is with "bringing the Star Kingdom into the main stream of modern galactic political thought" (ie., extending and enlarging the franchise, providing relief for the indigent, equalizing income, and promoting greater popular participation in government), and they do not pay much attention to the manner in which affairs beyond the borders may impinge upon Manticore. They regarded the Centrist Party's pre-war concern over Haven as alarmist, believing that however expansionist Haven's current leadership might be, it would hesitate to try conclusions with Manticore (lest it rouse the Solarian League by threatening the Manticore Wormhole Junction) and would eventually reach satiation and cease expanding. Since they preferred to increase spending on human services, they begrudged every penny spent on the fleet, which caused them to lose a great deal of public support once active hostilities with Haven broke out. Nonetheless, they continue to believe that "war never settles anything," and of all Manticoran political parties, they remain most comfortable with the official pre-war ideology of the People's Republic.
The Conservative Association, headed by Michael Janvier, Baron of High Ridge, is the smallest of the traditional political parties and might charitably be termed reactionary. It advocates an isolationist foreign policy, argues that foreign adventures are dangerous, and decries the "steady, liberalizing rot threatening Manticore with anarchy." As might be surmised, the Association is something of a crackpot group which attracts the nobles who find the Crown Loyalists entirely too permissive in defense of privilege. Indeed, they advocate return to an "original Manticoran balance of power" which never actually existed outside the imaginations of their own theorists. Although they felt the Centrists' annexation of Basilisk was an act of madness, the very sort of adventurism which could plunge
Manticore into disastrous confrontation with foreign powers, Roger III and Cromarty knew they could be counted upon to support fleet appropriations, as their isolationist bent required a powerful fleet to police their borders.
* * *
The Progressive Party, headed jointly by the Earl of Gray Hill and Lady Elaine Descroix, is the third largest party and, in general, endorses many of the objectives of the Liberal Party. The Progressives share the Centrist determination to avoid deficit spending (which the Liberals see as an acceptable, temporary evil), would like to see "a better and more beneficial balance between social spending and military appropriations," and share the Liberals' distaste for foreign policy. Unlike the Liberals, they have never regarded concerns over Haven (which they see as an example of deficit-spending liberalism run berserk and corrupted by power-seeking politicos) as alarmist. On the other hand, they also felt (and, apparently, still feel) that any belief that Manticore can survive a fight to the finish with the Havenite military machine is lunacy. (Since the beginning of actual hostilities, the Progressives have been very vocally and publicly confident of Manticoran victory, but their opponents believe this is camouflage. According to this theory, the Progressive's present posture is designed to make their fear-based desire for a negotiated settlement appear to stem from their complete confidence in victory, instead.)
Because their primary concern is with domestic issues, their traditional foreign policy has always tended to be extremely simplistic, believing that "honest negotiators" can reach a live-and-let-live arrangement. Their pre-war Centrist and Loyalist critics argued, not without justification, that this really amounted to advocating that Manticore sell out the rest of the galaxy to save its own skin, a policy which must ultimately result in disaster when there is no more galaxy to sell to Haven. Yet while this may well be a not-inaccurate reading of the effect of their policy, it is unjust to argue (as their critics do) that it was their intended object. The real problem with the Progressives' foreign policy is that they simply don't think about it very much, relying on platitudes and vague beliefs rather than a reasoned analysis, which left them with no structured thought upon which to base themselves once the Havenite Wars actually began.
The "New Men" Party, led by Sir Sheridan Wallace, is a relatively new group which believes that power is far too concentrated in the hands of existing cliques of the aristocracy and wealthy merchants/industrialists. They argue that the traditional Manticoran practice of co-opting capable and ambitious individuals into those two groups is a mistake. The Centrists and Loyalists believe that co-option assures a continuous flow of new ideas into the aristocracy and financial elites in a controlled, gradualist fashion, whereas the Liberals and Progressives argue that the very concept of aristocracy is anachronistic and anti-democratic. The New Men view the practice of co-option as a deliberate, undisguised mechanism to keep control firmly in the hands of traditional power groups, which is rather Liberal-sounding—until one realizes that their problem is less that there are traditional elites than that they don't control them. In a very real sense, the New Men are the lesser nobility's counterweight to the Conservative Association, mounting perennial assaults on the bastions of power and entrenched privilege. Unlike the Liberals and Progressives, however, they believe that the spoils belong to the victors and are not out to overturn the system, but rather to seize the levers of power for themselves. The New Men have only the most rudimentary fiscal policy and share the Conservative Association's fundamental isolationism, yet distrust the military as one more bastion of the Powers That Be. In general, the New Men might be said to be in opposition to everyone. They enjoy the least support in the Commons of any of the major parties, but their intense party discipline puts Wallace in a position to reliably deliver an organized block of votes essentially at will. This, coupled with his readiness to make deals with anyone on a purely pragmatic basis, gives him much more power within Parliament than simple numbers might suggest.
In addition to the parties listed above, there are several small,ad hoc factions which come and go, generally focused around a single charismatic leader. The real power struggle is between the Centrist/Crown Loyalist alliance and the Liberal/Progressive Alliance, with the former holding a slight edge in the Lords and a larger one in the Commons. The Liberals and Progressives tend to be allied on a stronger, deeper, and more permanent basis than the Centrists and Loyalists, helped by the fact that both of them regard foreign policy as a distraction from the real concerns of the day. The Centrists and Loyalists often find themselves divided over particular points of domestic policy, but maintain a fairly united front on foreign policy and military preparedness. Both enjoy the support of the Crown, which is a decided plus, though the Loyalists remain far from convinced of the wisdom of the Centrists' pre-war willingness to accept (some would say court) a confrontation with Haven. Traditionally, the Conservative Association has helped tilt the balance in favor of the two Crown parties because of its insistence on maintaining a powerful fleet, but the potential has always existed for the Association to strike a deal with the Liberals and Progressives on foreign policy, although the fundamental antipathy of their domestic policy positions makes it unlikely an alliance between them could last. The real joker in the deck is the "New Men." For all their relatively small numbers, they are concentrated in the Lords, where the Centrist/Crown Loyalist majority is thinnest. No one in any party believes that the New Men could work indefinitely with the Liberals or Progressives, whose domestic policy is fundamentally at odds with their own, but the possibility of a temporary alliance to break the "stranglehold" of the Centrist/Crown Loyalist group is not at all out of the question. It would be a cynical marriage of convenience on both sides, probably with the tacit understanding that once their common foes had been smitten hip and thigh the Liberals, Progressives and New Men would fight it out to a conclusion, and the real fear of Duke Cromarty and his inner circle is that the New Men may decide the Liberals and Progressives are so evenly matched that, once the "entrenched power brokers" have been toppled, the New Men would find themselves in a position to control the outcome by choosing whom to support.
(4) The Manticoran Wormhole Junction
(A) General Wormhole Mechanics:
Wormhole junctions consist of a central wormhole (referred to as the "wormhole nexus") and its associated termini (referred to as "secondary termini"). The nexus is connected to each terminus by a unique pattern of gravity waves, one pattern outbound and one inbound, normally referred to as the "terminus route." Each junction has an absolute tonnage ceiling, the maximum mass which can be put through any given terminus (including the central nexus) simultaneously, but the limit applies individually to each terminus route.
Traffic may be routed from the central nexus to any terminus and from any terminus to the central nexus, but direct routing between secondary termini is impossible. The tonnage limit can be moved simultaneously over different terminus routes.
Each time a vessel or vessels move along a given terminus route, the route "destabilizes" for a brief period, during which it cannot be used by other vessels, and the destabilization time is proportional to the mass being moved along the route. Thus the more massive the transit (ie., the larger the number of vessels involved) the longer it is destabilized.
The central nexus is thus the most flexible but, in a sense, the most vulnerable (militarily speaking) of the junction termini. It may dispatch an assault force equal to its tonnage limit to any or all of its secondary termini virtually simultaneously, but will then be unable to send reinforcements until the route(s) used stabilize once more. By the same token, an adversary in possession of two or more secondary termini of the same junction may use each of the termini it controls to send the full tonnage limit of warships into the central nexus. Hence the Star Kingdom of Manticore's extreme sensitivity to the possibility that any hostile power (such as the People's Republic of Haven) might obtain control of more than one terminus of the Manticore Junction.
(B) The
Manticore Junction:
The Manticore Wormhole Junction was discovered in 1585 pd (98 al). The Manticore Junction lies 412 LM from Manticore A and has the distinction of being the largest so far discovered, connecting to no less than five other star systems: Sigma Draconis (Solarian League), Gregor (Anderman Empire), Trevor's Star (People's Republic of Haven), Phoenix (Phoenix Cluster), and the most recently discovered (1856 pd/254 al) Basilisk System. In addition, the Star Kingdom's astrophysicists are currently working with the latest survey data in the belief that the junction connects to at least one and possibly more additional termini which have yet to be isolated.
The wormhole junction has been a bonanza for the Manticoran economy, attracting a huge concentration of shipping. Unfortunately, it has also made the kingdom a player, will it or won't it, on the galactic stage, as the imperialistic and military implications of the junction are quite clear to all concerned. For obvious reasons, the Navy budget has received considerable attention in the last 50-odd T-years, and the kingdom has laid claim to its first extra-system planet (Medusa, a thoroughly unpleasant, marginally habitable planet in the Basilisk System) to safeguard that terminus of the junction. (Prior to 1901 pd, Manticoran diplomats took great care to avoid saying just whom they were safeguarding it against, but Basilisk's relative proximity to the People's Republic of Haven made that fairly clear, and there is reason to believe the Kingdom got away with the annexation so easily only because Haven was occupied with other matters when the Basilisk terminus was first discovered.) As Medusa is inhabited by a sapient alien species, this embroiled the kingdom in questions of aboriginal rights and protection, and the increasing pressure of Havenite "merchants" there for "legitimate trade with the natives" (who have very little worth trading) further complicated an already complex situation.