The Dungeon Fairy: A Dungeon Core Escapade (The Hapless Dungeon Fairy Book 1)
Page 31
“I think I may have to get in touch with our counterparts on the other side,” the Council Leader said slowly. Lily’s calm state of mind allowed her to refrain from gasping in surprise, but the others on the Council weren’t quite as composed as she was.
“Don’t you think that’s a little dangerous?” Lily asked, knowing exactly what he was proposing.
“Well, yes, it’s dangerous. But it might be the only way we’ll be able to figure out what’s going on here,” he said sadly. Lily could well understand that, though, because there was a good chance that he wouldn’t come back from such a meeting. “It’s time to contact the Conclave of Sages.”
It was drastic…but then again, if they didn’t do something soon, it wouldn’t really matter, would it?
* * *
Tacca was surprised when she heard and sensed Shale Translocate into her Core Room not too long after he left.
“That was fast – how did it go?”
Shale looked confused but happy for some reason. “It didn’t really even go; I didn’t even get a chance to give my full report to Lily, only a basic account of your situation to some other Council Representative there. I had the feeling that something else major was going on, so I got brushed off and told to stay here indefinitely…as long as your development was progressing well, of course.”
“And do you think my development is ‘progressing well’?
Her Dungeon Assistant looked up as if he was thinking really hard. “Well…I’m not an expert or anything, but I’d say you’re progressing even better than any other Dungeon Core in history,” he said with a smirk. “Granted, I could be a bit biased – with you being my Bonded and all.”
“Are you ready for all the Raiders coming our way?”
“Of course…I wouldn’t miss it for all the luck in the world.”
The End
Final Stats
Dungeon Core Status
Dungeon Core Name:
Tacca GloomLily
Core Improvement (CI) Level:
6
Core Improvement Points (CIP):
0/800
Core Improvement Pending/Countdown:
17 in 6 days
Special Characteristic Points (SCP):
125
Current Primary Assistant Bond:
Shale IronSchist
Dungeon Force (DF):
500/500
Dungeon Force Regeneration:
13 per minute
Reward Tier:
2
Control Limit:
150/150
Core Options:
Carve Earth
Targetable
5 DF per minute
Place Environmental Object
Targetable
Variable
Teleport
Instant
40 DF
Dissolve Assistant Bond
Instant
1 DF
Create Creature
Targetable
Variable
Create Trap
Targetable
Variable
Core Access:
Creature(s):
Canine Family, Hill Dwarves
Variant(s):
All
Trap Specialization(s):
Enchantment
Environmental Access:
Forest
Permanent Assistant Sub-bond:
Tacca GloomLily
Special Characteristics:
Access all Variants for available dungeon creatures
All
All creatures are reduced in Level (cannot be less than 1)
10
Core Improvement Points are reduced when earned
95%
Dungeon Assistant Information
Assistant Name:
Tacca GloomLily
Assistant Rank:
Novice
Assistant Stage:
5/5
Experience:
729/800
Experience Pending/Countdown:
27 in 6 days
Fairy Mana (FM):
250/250
Fairy Mana Regeneration:
11 per minute
Abilities:
Bond
Instant – Multiple
50+ FM
Translocation
Instant
1000 FM
Healing Aura
Sustainable
20 FM per minute
Hibernate
Sustainable
1 FM per minute
Invisibility
Sustainable
3 FM per minute
Repellant Shield
Sustainable
2 FM per minute
Raider Status
Name:
Sterge Stonewell
Class:
Melee
Raider Level:
2
Power:
18/200
Physical Attack:
2 (5)
Physical Defense:
2 (6)
Ranged Attack:
0
Ranged Defense:
1
Magical Attack:
0
Magical Defense:
2
Resistances:
Physical 2
Mental 2
Earth 1
Fire 0
Water 0
Air 0
Nature 0
Life 0
Death 0
Skills:
Blade 1 (32%)
Blunt 1 (56%)
Two-handed 1 (0%)
Block 1 (52%)
Light Armor 1 (41%)
Heavy Armor 1 (0%)
Abilities:
Forceful Smash (Blunt)
Slam (Shield)
Dungeon Sight (Enhancement)
Power Boost +50% (Permanent)
Raider Status
Name:
Gwenda Pebbleforge
Class:
Caster
Raider Level:
2
Power:
18/200
Physical Attack:
1 (2)
Physical Defense:
1 (2)
Ranged Attack:
0
Ranged Defense:
0
Magical Attack:
0 (3)
Magical Defense:
3
Resistances:
Physical 1
Mental 2
Earth 1
Fire 0
Water 0
Air 0
Nature 0
Life 0
Death 0
Skills:
Staves 1 (16%)
Casting Focus 1 (40%)
Introspection 1 (0%)
Offensive Spells 1 (60%)
Status Effect Spells 1 (21%)
Defensive Spells 1 (0%)
Abilities:
Magistrike (Staff)
Sapping Fog (Staff)
Magibarrier (Staff)
Dungeon Sight (Enhancement)
Power Boost +50% (Permanent)
Author’s Note
Thank you for reading The Dungeon Fairy!
I hope you enjoyed this first step in Tacca’s journey as a Fairy turned Dungeon Core. I really wanted to explore what would happen in this situation; too many times a Core is reliant on someone else to teach them how to do things or stumble through it on their own. With the Fairy being a Core, however, I thought it would be a unique take on what she could do when she already knew everything – or almost everything, as she had learned with Shale as her new Dungeon Assistant at the end.
This is just the beginning, of course. I’m planning on the next book introducing all those “hordes” of Raiders that are clamoring to delve through her dungeon; unlike some of my other recent books, Tacca isn’t afraid to kill Raiders as part of her growth plan. Check out the second book later this year – there’ll be more dungeon creation
and defense, more creatures, more Abilities, and more development of the Hill Dwarf duo, Sterge and Gwenda!
Again, thank you for reading and I implore you to consider leaving a review – I love 4 and 5-star ones! Reviews make it more likely that others will pick up a good book and read it!
If you enjoy dungeon core, dungeon corps, dungeon master, dungeon lord, dungeonlit or any other type of dungeon-themed stories and content, check out the Dungeon Corps Facebook group where you can find all sorts of dungeon content.
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Books by Jonathan Brooks
Glendaria Awakens Trilogy
Dungeon Player (Audiobook available)
Dungeon Crisis (Audiobook available soon)
Dungeon Guild
Glendaria Awakens Trilogy Compilation w/bonus material
Uniworld Online Trilogy
The Song Maiden (Audiobook available)
The Song Mistress
The Song Matron
Uniworld Online Trilogy Compilation
Station Cores Series
The Station Core (Audiobook available)
The Quizard Mountains (Audiobook available)
The Guardian Guild (Audiobook available)
The Kingdom Rises (Audiobook available)
The Other Core (Audiobook available soon)
Station Cores Compilation Complete: Books 1-5
Spirit Cores Series
Core of Fear (Audiobook available)
Children of Fear
Dungeon World Series
Dungeon World (Audiobook available)
Dungeon World 2 (Audiobook available)
Dungeon World 3 (Audiobook available)
Dungeon World 4 (Audiobook available)
Dungeon Crafting Series
The Crafter’s Dungeon (Audiobook available)
The Crafter’s Defense (Audiobook available)
The Crafter’s Dilemma
The Hapless Dungeon Fairy Series
The Dungeon Fairy
Extra Information
* * *
[1]
Special Characteristics (Choose up to 3) [Example Partial List]
Special Characteristics
Value
Cost (SCP)
Increased Dungeon Force regeneration
10%
40
Increased Dungeon Force regeneration
25%
100
Increased Dungeon Force regeneration
60%
375
Increased Dungeon Force regeneration
100%
800
Decreased Dungeon Force cost of all creatures and traps
5%
25
Decreased Dungeon Force cost of all creatures and traps
10%
75
Decreased Dungeon Force cost of all creatures and traps
25%
350
Decreased Dungeon Force cost of all creatures and traps
60%
1250
----------------
--------
--------
All creatures start with extra Levels
1
70
All creatures start with extra Levels
2
200
All creatures start with extra Levels
5
700
All creatures start with extra Levels
10
2000
Experience for Dungeon Assistants is increased
50%
50
Experience for Dungeon Assistants is increased
100%
125
Core Improvement Points are increased when earned
25%
250
Core Improvement Points are increased when earned
50%
700
Core Improvement Points are increased when earned
100%
2250
Earn more Special Characteristic Points upon Improvement
10%
100
Earn more Special Characteristic Points upon Improvement
50%
750
Earn more Special Characteristic Points upon Improvement
100%
2500
----------------
--------
--------
Aquatic Environment objects require less Dungeon Force
33%
25
Explosive Traps require less Dungeon Force
33%
30
Access all known Variants for available dungeon creatures
All
1100
----------------
--------
--------
Increase the speed of dungeon construction
25%
40
Increase the speed of dungeon construction
50%
135
Increase the speed of dungeon construction
100%
500
Increase the speed of creature creation
25%
40
Increase the speed of creature creation
50%
135
Increase the speed of creature creation
100%
500
Increase the speed of trap placement
25%
40
Increase the speed of trap placement
50%
135
Increase the speed of trap placement
100%
500
----------------
--------
--------
Remove a Special Characteristic
1
Original Cost + 100
----------------
--------
--------
Decrease Dungeon Force regeneration
10%
-5
Decrease Dungeon Force regeneration
25%
-25
Decrease Dungeon Force regeneration
60%
-150
Decrease Dungeon Force regeneration
95%
-300
Increase Dungeon Force cost of all creatures and traps
20%
-10
Increase Dungeon Force cost of all creatures and traps
60%
-30
Increase Dungeon Force cost of all creatures and traps
150%
-100
Increase Dungeon Force cost of all creatures and traps
300%
-250
----------------
--------
--------
All cr
eatures are reduced in Level (cannot be less than 1)
1
-25
All creatures are reduced in Level (cannot be less than 1)
2
-60
All creatures are reduced in Level (cannot be less than 1)
5
-200
All creatures are reduced in Level (cannot be less than 1)
10
-450
Experience for Dungeon Assistants is decreased
50%
-70
Experience for Dungeon Assistants is decreased
95%
-150
Core Improvement Points are decreased when earned
25%
-75
Core Improvement Points are decreased when earned
50%
-200