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The Glass Bead Game

Page 26

by Hermann Hesse


  In the course of this work he had made a characteristic discovery--if we may be permitted to anticipate our story. At the beginning of his magistracy he dealt exclusively with the elite, with the most advanced students and the tutors. Many of the latter were his own age, and every one was already a thoroughly trained player. But gradually, once he was sure of the elite, he slowly and cautiously, from year to year, began withdrawing from it an ever-larger portion of his time and energy, until at the end he sometimes could leave it almost entirely to his close associates and assistants. This process took years, and each succeeding year Knecht, in the lectures, courses, and exercises he conducted, reached further and further back to ever-younger students. In the end he went so far that he several times personally conducted beginners' courses for youngsters--something rarely done by a Magister Ludi. He found, moreover, that the younger and more ignorant his pupils were, the more pleasure he took in teaching. Sometimes in the course of these years it actually made him uneasy, and cost him tangible effort, to return from these groups of boys to the advanced students, let alone to the elite. Occasionally, in fact, he felt the desire to reach even further back and to attempt to deal with even younger pupils, those who had never yet had courses of any kind and knew nothing of the Glass Bead Game. He found himself sometimes wishing to spend a while in Eschholz or one of the other preparatory schools instructing small boys in Latin, singing, or algebra, where the atmosphere was far less intellectual than it was even in the most elementary course in the Glass Bead Game, but where he would be dealing with still more receptive, plastic, educable pupils, where teaching and educating were more, and more deeply, a unity. In the last two years of his magistracy he twice referred to himself in letters as "Schoolmaster," reminding his correspondent that the expression Magister Ludi--which for generations had meant only "Master of the Game" in Castalia--had originally been simply the name for the schoolmaster.

  There could, of course, be no question of his realizing such schoolmasterly wishes. They were arrant dreams, as a man may dream of a midsummer sky on a gray, cold winter day. For Knecht there were no longer a multitude of paths open. His duties were determined by his office; but since the manner in which he wished to fulfill these duties was left largely to his own discretion, he had in the course of the years, no doubt quite unconsciously at first, gradually concerned himself more and more with educating, and with the earliest age-groups within his reach. The older he became, the more youth attracted him. At least so we can observe from our vantage point. At the time a critic would have had difficulty finding any trace of vagary in his conduct of his office. Moreover, the position itself compelled him again and again to turn his attention back to the elite. Even during periods in which he left the seminars and Archives almost entirely to his assistants and his Shadow, long-term projects such as the annual Game competitions or the preparations for the grand public Game of the year kept him in vital and daily contact with the elite. To his friend Fritz he once jokingly remarked: "There have been sovereigns who suffered all their lives from an unrequited love for their subjects. Their hearts drew them to the peasants, the shepherds, the artisans, the schoolmasters, and schoolchildren; but they seldom had a chance to see anything of these, for they were always surrounded by their ministers and soldiers who stood like a wall between them and the people. A Magister's fate is the same. He would like to reach people and sees only colleagues; he would like to reach the schoolboys and children and sees only advanced students and members of the elite."

  But we have run far ahead of our story, and now return to the period of Knecht's first years in office. After gaining the desired relationship with the elite, he had next to turn his attention to the bureaucracy of the Archives and show it that he intended to be a friendly but alert master. Then came the problem of studying the structure and procedures of the chancery, and learning how to run it. A constant flow of correspondence, and repeated meetings or circular letters of the Boards, summoned him to duties and tasks which were not altogether easy for a newcomer to grasp and classify properly. Quite often questions arose in which the various Faculties of the Province were mutually interested and inclined toward jealousy--questions of jurisdiction, for instance. Slowly, but with growing admiration, he became aware of the powerful secret functions of the Order, the living soul of the Castalian state, and the watchful guardian of its constitution.

  Thus strenuous and overcrowded months had passed during which there had been no room in Joseph Knecht's thoughts for Tegularius. However, and this was done half instinctively, he did assign his friend a variety of jobs to protect him from excessive leisure. Fritz had lost his friend, who had overnight become his highest-ranking superior and whom he had to address formally as "Reverend sir." But he took the orders the Magister issued to him as a sign of solicitude and personal concern. Moody loner though he was, Fritz found himself excited partly by his friend's elevation and the excitable mood of the entire elite, partly by the tasks assigned to him, which were activating him in a way compatible with his personality. In any case, he bore the totally changed situation better than he himself would have thought since that moment in which Knecht had responded to the news that he was destined to be the Glass Bead Game Master by sending him away. He was, moreover, both intelligent and sympathetic enough to see something of the enormous strain his friend was undergoing at this time, and to sense the nature of that great trial of strength. He saw how Joseph was annealed by the fire, and insofar as sentimental emotions were involved, he probably felt them more keenly than the man who was undergoing the ordeal. Tegularius took the greatest pains with the assignments he received from the Magister, and if he ever seriously regretted his own weakness and his unfitness for office and responsibility, he did so then, when he intensely wished to stand by the man he so warmly admired and give him what help he could as an assistant, an official, a "Shadow."

  The beech forests above Waldzell were already browning when Knecht one day took a little book with him into the Magister's garden adjoining his residence, that pretty little garden which the late Master Thomas had so prized and often tended himself with Horatian fondness. Knecht, like all the students, had once imagined it as an awesome and sanctified spot, a Tusculum and magical island of the Muses where the Master came for recuperation and meditation. Since he himself had become Magister and the garden his, he had scarcely entered it and hardly ever enjoyed it at leisure. Even now he was coming only for fifteen minutes after dinner, and he allowed himself merely a brief carefree stroll among the high bushes and shrubs beneath which his predecessor had planted a good many evergreens from southern climes. Then, since it was already cool in the shade, he carried a light cane chair to a sunlit spot, sat down, and opened the book he had brought with him. It was the Pocket Calendar for the Magister Ludi, written seventy or eighty years before by Ludwig Wassermaler, the Glass Bead Game Master of the day. Ever since, each of his successors had made in it a few corrections, deletions, or additions, as changing times indicated. The calendar was intended as a vade mecum for still inexperienced Masters in their first years in office, and led the Magister through his entire working and official year, from week to week, reminding him of his duties sometimes in mere cue phrases, sometimes with detailed descriptions and personal recommendations. Knecht found the page for the current week and read it through attentively. He came upon nothing surprising or especially urgent, but at the end of the section stood the following lines:

  "Gradually begin to turn your thoughts to the coming annual Game. It seems early, and in fact might seem to you premature. Nevertheless I advise you: Unless you already have a plan for the Game in your head, from now on let not a week pass, certainly not a month, without turning your thoughts to the future Game. Make a note of your ideas; take the pattern of a classical Game with you now and then, even on official journeys, and look it over whenever you have a free half-hour. Prepare yourself not by trying to force good ideas to come, but by recalling frequently from now on that in the coming months a fin
e and festive task awaits you, for which you must constantly strengthen, compose, and attune yourself."

  These words had been written some three generations before by a wise old man and master of his art, at a time incidentally in which the Glass Bead Game had probably reached its supreme refinement in the formal sense. In those days the Games had attained a delicacy and wealth of ornamentation in their execution comparable to the arts of architecture and decoration in the late Gothic or rococo periods. For some two decades it had been a Game so fragile that it seemed as if it were really being played with glass beads, a seemingly glassy game almost empty of content, a seemingly coquettish and wanton pastime full of frail embellishments, an airy dance, sometimes a tightrope dance, with the subtlest rhythmic structure. There were players who spoke of the style of those days as if it were a lost talisman, and others who condemned it as superficial, cluttered with ornamentation, decadent, and unmanly. It had been one of the masters and co-creators of that style who had composed the sagacious advice and admonishments in the Magister's calendar, and as Joseph Knecht searchingly read his words a second and third time he felt a gay, blissful stirring in his heart, a mood such as he had experienced only once before, it seemed to him. When he reflected, he realized that it had been in that meditation before his investiture; it was the mood that had swept him as he imagined that strange round-dance, the round between the Music Master and Joseph, Master and beginner, age and youth. It had been a very old man who had thought and set down these words: "Let no week pass..." and "... not by trying to force good ideas." It had been a man who had held the high office of Master of the Game for at least twenty years, perhaps much longer. And in that sportively rococo age he must undoubtedly have dealt with an extremely spoiled and arrogant elite. He had devised and celebrated more than twenty of those brilliant annual Games which in those days lasted for a month--an old man for whom the annually recurring task of composing a grand, solemn Game must long since have ceased to be merely a high honor and joy, must have become far more a burden demanding great effort, a chore to which he had to attune himself, persuade himself, and somewhat stimulate himself.

  At this moment Knecht felt something more than grateful reverence toward this wise old man and experienced adviser--for the calendar had already served him frequently as a valuable guide. He also felt a joyous, a gay and high-spirited superiority, the superiority of youth. For among the many cares of a Magister Ludi, with which he had already become acquainted, this particular care did not occur. He really did not have to force himself to think about the annual Game in good time, or worry about not encountering this task in a sufficiently joyful and composed spirit. He need not fear any lack of enterprise, let alone ideas, for such a Game. On the contrary, Knecht, who had at times during these few months given an impression of being aged beyond his years, felt at the moment young and strong.

  He was unable to yield to this fine feeling for long. He could not savor it to the full, for his brief period of rest was almost over. But the inspiriting joyful emotion remained in him; he took it with him when he left; and so the brief rest in the Magister's garden, and his reading of the calendar, had after all borne fruit. It had given him relaxation and a moment of happily heightened vitality, but it had also produced two inspired thoughts, both of which at once assumed the character of decisions. First, whenever he too became old and weary he would lay down his office the moment the composition of the annual Game became a troublesome duty and he found himself at a loss for ideas. Secondly, he would in fact start work on his first annual Game soon, and he would call in Tegularius to be his foremost assistant in this work. That would gratify and gladden his friend, and for himself it would be a good trial step toward a new modus vivendi for their temporarily arrested friendship. For the initiative could not come from Fritz; it had to come from the Magister himself.

  The task would certainly give his friend plenty to do. Ever since his stay in Mariafels, Knecht had been nurturing an idea for a Glass Bead Game which he now decided to use for his first ceremonial Game as Magister. The pretty idea was to base the structure and dimensions of the Game on the ancient ritual Confucian pattern for the building of a Chinese house: orientation by the points of the compass, the gates, the spirit wall, the relationships and functions of buildings and courtyards, their co-ordination with the constellations, the calendar and family life, and the symbolism and stylistic principles of the garden. Long ago, in studying a commentary on the I Ching, he had thought the mythic order and significance of these rules made an unusually appealing and charming symbol of the cosmos and of man's place in the universe. The age-old mythic spirit of the people in this tradition of domestic architecture had also seemed to him wonderfully and intimately fused with the mandarin and magisterial spirit of speculative scholarliness. He had lovingly dwelt on the plan for this Game, though without so far setting down any of it, often enough for the Game to have really been formulated as a whole in his mind; but since taking office he had not had a chance to apply himself to it. Now he resolved to construct his festival Game on this Chinese idea; and if Fritz proved receptive to the spirit of the plan, he would ask him to begin at once on the necessary background studies and the procedure for translating it into the Game language. There was one difficulty: Tegularius knew no Chinese. It was far too late for him to learn it now. But with some briefing from Knecht himself and from the Far Eastern College, and some reading up on the subject, there was no reason why Tegularius could not become sufficiently acquainted with the magical symbolism of Chinese architecture. After all, no philological questions were involved. Still, that would take time, especially for a pampered person like his friend who did not feel up to working every day, and so it was well to start the business going at once. In this respect, then, he realized with a smile and pleasant feelings of surprise, the cautious old author of the Pocket Calendar had been perfectly right.

  The very next day, since his office hours happened to end early, he sent for Tegularius. He came, made his bow with that rather markedly submissive and humble expression he had assumed in his dealings with Knecht, and was quite astonished not to be addressed in the laconic manner his friend had recently adopted. Instead, Joseph nodded to him with a certain roguishness and asked: "Do you recall that in our student years we once had something like a quarrel in which I failed to convert you to my view? It was about the value and importance of Far Eastern studies, particularly Chinese subjects, and I tried to persuade you to spend a while in the college learning Chinese? You do remember? Well, I am thinking again what a pity that I could not persuade you at that time. It would be so fortunate now if you knew Chinese. There's a marvelous project on which we could collaborate."

  He teased his friend a while longer, holding him in suspense, and finally came out with his proposal: that he wanted to begin working out the annual Game and would like Fritz, if it were agreeable to him, to take over a large part of this work, just as he had helped with the preparations for the prize Game in the elite competition while Knecht was living among the Benedictines. Fritz looked at him almost incredulously, profoundly surprised and delightfully upset by the merry tone and smiling face of his friend, who had been comporting himself solely as superior and Magister toward him. Joyfully stirred, he was conscious not only of the honor and confidence expressed by this proposal, but also grasped the significance of this handsome gesture. He realized that it was an attempt at healing the breach, at reopening the newly closed door between his friend and himself. He brushed aside the factor of his ignorance of Chinese, and promptly declared his willingness to be wholly at the Reverend Magister's disposal and to devote his full time to developing the Game.

  "Good," the Magister said, "I accept your offer. So we shall once again be sharing periods of work and studies, as we used to in those days that seem strangely far away, when we worked through and fought through so many a Game. I am glad, Tegularius. And now the main thing is for you to inform yourself concerning the underlying idea of the Game. You must come to
understand what a Chinese house is and the meaning of the rules for its construction. I shall give you a recommendation to the Far Eastern College; they will help you there. Or--something else occurs to me--a prettier notion. Perhaps we can try Elder Brother, the man in the Bamboo Grove, whom I used to tell you so much about. He may feel it beneath his dignity, or too much trouble to bother with someone who knows no Chinese, but we might try it at any rate. If he cares to, this man can make a Chinese of you."

 

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