Tales From the White Hart
by Arthur C. Clarke
From outside it was simply an ordinary looking London pub, a place you'd have to be guided to more than once before you memorized it's location, somewhere between Fleet Street & the Embankment. But, if by chance, an insider led you to the White Hart on a Wednesday night, you would have found yourself in the midst of a select gathering or writers, editors, scientists & interested layman--drinking, swapping odd bits of information, &, like as not, listening to Harry Purvis' memorable stories.
A scientist by profession, Harry Purvis has had or heard about some of the most astonishing experiences--like the story of the carnivorous orchid that was used in a murder plot, or the one about the military computer that was converted to pacifism. There's SILENCE PLEASE, involving a spurned lover & a device that was supposed to destroy sound; & BIG GAME HUNT, in which an ambitious researcher becomes so wrapped up in his latest projest--controlling animal behavior with electrical impulses-- that he overlooks one tiny important detail. Such stories may challenge your powers of logic & strain your imagination. Yet even if you doubt their veracity, they're guaranteed to provide you with hours of SF reading. Baron Munchausen, step aside.
Contains: Silence Please; Big Game Hunt; Patent Pending; Armaments Race; Critical Mass; The Ultimate Melody; The Pacifist; The Next Tenants; Moving Spirit; The Man Who Ploughed the Sea; The Reluctant Orchid; Cold War; What Goes Up; Sleeping Beauty & The Defenestration of Ermintrude
A scientist by profession, Harry Purvis has had or heard about some of the most astonishing experiences--like the story of the carnivorous orchid that was used in a murder plot, or the one about the military computer that was converted to pacifism. There's SILENCE PLEASE, involving a spurned lover & a device that was supposed to destroy sound; & BIG GAME HUNT, in which an ambitious researcher becomes so wrapped up in his latest projest--controlling animal behavior with electrical impulses-- that he overlooks one tiny important detail. Such stories may challenge your powers of logic & strain your imagination. Yet even if you doubt their veracity, they're guaranteed to provide you with hours of SF reading. Baron Munchausen, step aside.
Contains: Silence Please; Big Game Hunt; Patent Pending; Armaments Race; Critical Mass; The Ultimate Melody; The Pacifist; The Next Tenants; Moving Spirit; The Man Who Ploughed the Sea; The Reluctant Orchid; Cold War; What Goes Up; Sleeping Beauty & The Defenestration of Ermintrude