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Harper Blaine was slogging along as a small-time P.I. when a two-bit perp's savage assault left her dead. For two minutes, to be precise. When Harper comes to in the hospital, she begins to feel a bit… strange. She sees things that can only be described as weird-shapes emerging from a foggy grey mist, snarling teeth, creatures roaring. But Harper's not crazy. Her «death» has made her a Greywalker—able to move between our world and the mysterious, cross-over zone where things that go bump in the night exist. And her new gift (or curse) is about to drag her into that world of vampires and ghosts, magic and witches, necromancers and sinister artifacts. Whether she likes it or not.