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Two necromancers, a bureaucrat, and an elf – it sounds like the start of a bad joke, only the joke is on Timmy. Timothy Walter Bolton – better known as Timmy – has spent most of his life as a necromancer. When he isn’t terrorising his enemies, he’s plotting inside his castle, which is built on top of lightless chasms filled with nameless horrors and beings of a generally malevolent and megalomaniacal nature. But after one of his latest creations, a zombie hydra-dragon-bear, tries to eat him, he decides that maybe it’s time to find a new, less dangerous, career. But that’s easier said than done. He’s a wanted criminal with no shortage of powerful (and crazy) enemies, and he has a bone or two to pick with the Everton Council of Mages. Hope arrives in the form of a new law. War is coming to Everton, and the Council is desperate. In exchange for providing some help, Timmy might just earn that pardon he’s been looking for. Of course, just because it’s possible to earn a pardon doesn’t mean that it’s going to be easy. To earn his pardon, Timmy is going to have to take down some of Everton’s most dangerous enemies and put together a quirky group of unconventional heroes, most of whom want nothing more than to mangle him and/or the Council in as vicious a way as possible. It’s a good thing that he’s got some help: an obnoxious ten-year-old apprentice who thinks that pink glasses are appropriate for a budding necromancer and a bumbling bureaucrat who may or may not make it through their first real fight without puking his guts up. Wonderful. Still, Timmy’s never been one to back down from a challenge even if their first recruit is basically the elf version of the bogeyman.

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