The Offering
Page 22
Brigacos or Brig
An alpha who used to bully Fern in school
Fern had been in middle school, and Brigacos had been a senior in high school
The bullying stopped once Don intervened, even though Fern didn’t know it was him who had done so
Cerowain, the God of Fertility
Beta god, with stag horns on his head
Mate of Arduinna
Formerly was a stag that gave Arduinna such a hunt that she turned fell in love with him and turned him into a werewolf
Change, the
The zombie rite of passage into adulthood. A zombie is subjected to a curse that kills them before reanimating their body, and awake as a full-fledged zombie
Coupling
A practice where the alpha stays inside the beta while doing other tasks unrelated to sex. The idea is for betas to get used to being under their alphas
Crones
Also known as hags, these are usually older witches that had sold their souls to Cursed Phantoms, or Sprites
They lived off body parts to survive
Begs for body parts to eat or use in spells
These witches were banished from the witch community, who feels like the crones have earned the entirety of their race a bad name
Dagda the All Father
Father of the Gods
Alpha and mate to Luna the Moon Goddess
Despite being the creator of the gods, neither he nor Luna created the Werewolves, so Arduinna is their mother goddess
There are sects devoted to him, as there are to other gods
Days of the Week
Dagasday (da-GAST-day) = Sunday. Named from the God Dagda, the All Father
Belsday (BELLS-day) = Monday. Named for the Sun God Bel
Dweensday (du-WEENS-day) = Tuesday. Named for Arduinna, Goddess of the Hunt
Twinsday (TWINS-day) = Wednesday. Named for the Twin Gods of War
Morriansday (MORE-ends-day) = Thursday. Named for the Morrígan Goddess of Sex
Surensday (sur-RENS-day) = Friday. Named for the God Cerowain, God of Fertility
Alunsday (a-LOONS-day) = Saturday. Named for Moon Goddess Luna, the Life-giver and Mother of the Gods
Druids
Wereduin dedicated their lives to serving the gods. Most are betas, but a few alphas occasionally take vows. Seldom do they leave werewolf form
Elaine, Goddess of Obedience
Alpha goddess in whose honor Obedience Training is done
Family Vaults
Sometimes called Den Vaults, these act as a communal bank for the entire Den
They are expensive to own, so only Highborne families have them
They are maintained by gollums, which is why they cost so much. See gollums
Fangorre
A metal band of werewolves. Their logo is a set of fangs dripping with red blood
First Death
The death experienced by zombies during their Change. Unlike regular death, while it kills their body, their mind is restored afterward because of the Voodoo spells and concoctions that are used in the ritual
First Offering, the
See the Hunt
Hands of the Moon
Cult of priestess and priests devoted to the Goddess Luna, the Life-giver
Betas that are impotent and thus not desired by alphas
They dedicated themselves to serving the community
Highbornes
Wealthy wereduin in the top echelons of werewolf society
Each belongs to a Den, having started out being a child of the Den leader and lives in the mansion. Those who were not direct heirs later move out into their own homes but are still considered members of the den
A Highborn den, such as the Blackfang den, has a family estate as well as a vault
Fern’s mother is the daughter of the Brightwood Den leader, while Don is the son of the Blackfang Den leader
A beta will become a member of his alpha’s den and will need to be initiated after he is officially mated
Hummock Prairie
A vast prairie littered by dunes, or hummocks, in the countryside
It is the home of molebats, and the Second Offering is held there to test if werewolf pairs can survive the night
Hunt, the
The first of three Offerings where alphas hunt their future beta
Done in honor of the Alpha Goddess Arduinna, Goddess of Hunt who legend has it hunted her mate Cerowain and turned him into a werewolf
Alpha can only take one beta unless the others are slave betas
After the Hunt, the beta can move into the alpha’s home and must be subservient to them
Iron Furies, the
A professional spawn team that Don has been a fan of since puphood
Jabir Zelaji
A zombie guitarist from Zombie Blood who owns a brand of acoustic guitars
Jut
One of Don’s lowlife friends who’s part giant and part wereduin. He’s one of Don’s friends that Fern likes, and who in turn is kind to Fern
Likes to taunt Don using the nickname Donny boy
He’s so huge, he makes Don look small. Since he’s a half breed, his ears aren’t pointy like wereduins, rather they look like giant human ears, and the tip of his huge nose is round like a ball
Loa
Spirits that serve as intermediaries between the zombies and the supreme Voodoo god
Zombies perform rituals and acts of service to them to performing spells and hexes
Lord Kenneally
A distinguished Highborne wereduin who rules the Kenneally den
He has salt-and-pepper hair and a deeply furrowed brow that makes him look stern even when smiling. He also has a white scar across his eye, a mustache and wears top hats
The first time Fern meets him, he makes Fern uncomfortable
Lucian
Fern’s vampire friend
Aristocratic vampire who lives in a coven, as most do, and is the favorite of the coven leader, known as Father
He’s the true goth of Fern’s group, dressing in an antiquated style
His closest friend is Alphonse, and he’s quite protective of him – including standing up for him against his cousin, Loretta, Father’s daughter
He and Shamar can hit heads mostly because of the zombie-human conflicts that effect Alphonse, and so Lucian gets upset
Will return in spin-off
Luna, Beta Goddess of the Moon
Known as Luna the Life-giver, she is the mother of the gods
The beta to Dagda the All Father
Despite being the creator of the gods, Luna did not create Werewolves. Arduinna is their mother goddess
Mating Song
Equivalent to the official wedding vows alphas and betas say to each other after the Final Offering to bind them together forever
Mating Quilt
Made to honor the God of the Offering,
Used to consummate the mating vows during the Offering
Made by beta parents to their beta children
Alphas cannot enter the Mating Quilt of a beta claimed by another alpha
Mating Week
First week wereduin couples are officially mated. Most pairs spend the entirety of it in bed. To conceive during Mating Week is good luck
Meatheads
Another metalcore band Fern’s into and wears their band tees
Meat Skuwls
Zombie metalhead band of zombie players
Logo is a Voodoo doll with pins stuck to it. Dripping blood. The expression on the face is showing teeth. Part of the brain is exposed
One of Fern’s favorite bands and he often wears their tee shirts
Mites
A flea-bitten old werewolf that’s one of Don’s lowlife friends. Unlike a lot of his other friends, Mites shares a connection to Don that sets him apart from the others
Molebats
They are a mixture of bat and rodent with faces resembling bats with their beady eyes, pig-li
ke snout, and large bat ears. Inside their mouths, two fangs protrude on either side with rows of tiny, jagged teeth. Their skinny arms stretch like a bat, but they don’t have wings. They have knife-like, retractable talons on their three fingers. They walk upright on two legs or crawl on all four. They have rat legs, toes, and tail, and they scurry when they move, much like rodents. While their arms are naked like bats, their faces, bodies, and legs are covered in fur
They live underground in burrows, which are a complex network of tunnels. Molebat drones gather prey and bring the carcasses back to the colony
Although much smaller than werewolves, they attack in vast numbers. Often entire colonies attack at once and can overcome a lone wolf, or a small group
Moon Vale
Wereduin equivalent of heaven in the afterlife
A place where the gods live and only those mortals who are found worthy may enter after death
Myrtle
Fern’s acquaintance that was turned into a slave beta that he sees in the Second Offering
Nightshade cigarettes
Cigarettes made specifically for Zombies, created from the deadly nightshade plant
Only werewolves and zombies can smoke this. It’s strong enough to kill humans
Non-fighting zones
To keep civilization flowing, as well as to appease the other races, there are places called non-fighting zones where werewolf fights are illegal
Nomans Forest
A vast woodland that said to be named by prehistoric humans, those that existed long before the Van Helsing line. Today various races used it in their Rites of Passage ceremonies
Offering, the
Ritual that exists to produce couples
All werewolves, alpha or beta, must participate in this Ritual to be allowed to mate. The exception is for slave betas that are born into slavery
The ritual is a month and consists of three Offering ceremonies spread out evenly, with the days in-between for other ceremonies, banquets, and bonding time between couples. The very last week is the week of the full moon and mating week.
Obedience Training
An all-encompassing How to Submit Your Beta is what it really should have been called. It also opens the gate for championships
Takes place in a large arena where alphas dominate their beta, walking them on leashes and taking them to other activities—those designed with sex in mind
Pirkko Brightwood
Fern’s mother
Her father is the alpha head of the Brightwood Den, and her older brother inherited the Den when her father stepped down
Highborne wereduin that cares greatly about appearances and forces Fern into the Offering
Is kind and loving to Fern’s papa and contributed to Fern being sheltered from his harsh society
Also, one of Don’s trainers/teachers, and he refers to her as Teacher Brightwood. He also addresses her with high respect
Don had informed her of his intentions to pursue Fern before the Offering
Pseudo-clothes
Clothing made from a special fabric that doesn’t rip while shifting between forms
The fabrics shrink down to mere threads that fit between the fur follicles and are thus not visible when in either wolf or werewolf form. In wereduin form, the clothes fill out and act as regular clothes
Most pseudo-clothes are made for alphas, with a few for betas. Fern has a few pairs
All kinds of clothing exist as pseudo-clothes. Shorts, pants, shirts, dresses, robes, shoes, etc.…
Created by witch technology
Pup maker
Derogatory name for a mated beta
Rage, the
A period when zombies become mindless eating machines and will kill friends and lovers alike. These states begin after the zombie has gone through the Change. What’s happening here is their mind is temporarily dying—reverting to the state they were in upon their First Death, but Voodoo spells and concoctions are used to restore their minds. The Rage never goes away, and in fact, gets more frequent before finally peaking and leveling out with maturity and age. At first, the Rage can occur several times a month, but eventually can dwindled for months in-between, even longer. Zombies will feel the Rage coming on like the start of a migraine—most detect it a day before it happens, and so are able to prepare. Despite the results, the Rage period is important and even sacred to most zombies, and has great significance in their Voodoo religion
Second Offering
The second of the three Offering used to weed out weak alphas an unprotected betas
Done in honor of the Twin Gods of War
The alpha must keep their beta alive through the night while fending off molebats and bloodwhispers
Also known as the Silver Offering
Sequoia-oak
An ancient tree large enough to house buildings inside it.
Some of these monstrous trees can even hold up entire palaces, like the City Hall Tower
Shamar
Fern’s zombie best friend
Has green-colored skin, mangy black hair that always looks uncombed, like he has recently gotten out of bed. He sprinkles a bit of dirt on it
Walks with a shuffle
Overly emotion, loyal, and strongly dislikes Don
Silver Offering
See Second Offering
Spawn
A professional sport where the goal is to capture the opponent’s trident and bring it back to home base while keeping theirs protected.
Gets its name from the origin of the Twins of War. When war broke out in the heavens, the Dagda and Luna spawned the Twins of War to fight and so protect the heavens from the old gods
Its origins might be wereduin, but spawn is a mainstream game in society that multiple races enjoy
A particularly vicious sport that requires teamwork, strategy, and a lot of fighting
Playing fields, or tracks, can be huge. Sometimes half the city gets roped off. Often, they’re made up of obstacles. Beasts are sometimes added to provide additional challenges. Fields frequently change, depending on the stages of difficulty
Two teams start out on opposite sides of the playing field at their home temple. Inside the temple is the trident of the gods. The goal is to protect their trident while also stealing the opponents. The first to achieve this goal wins
Twin Gods of War
Also known simply as the Twins of War
These are the War Goddess, Cath Bodva, and her twin, the God Camalus
Their symbol is a pair of silver, crisscrossing blades
Ules
Pronounced yew-els, (like jewels with a y) are the currency of this society. When not represented digitally, ules are pieces of gold
Unalive
Fern and his friends’ emo-metal band
Underbelly
A series of drainage tunnels, sewers, underground rivers, and caverns that lay below the city. It is a shady place full of criminal activity, such as the black market, gambling, and drug trafficking
Vampires
They did not start out as humans, although that is disputed by humans. They are a living race, but not alive in the same way as Fern and Alphonse.
Have platinum blond long hair, pointed ears that stick out past their heads, pale skin, long faces, and high cheekbones
All vampires have purplish eye color
Speak Vampirean
Live in covens headed by Father, a name they give their leader
Have forked tongues
Their fangs extended longer when about to feed
Vampirean
Language spoken by Vampires
Wereduin
The humanoid form. Most werewolves stay in this form because it requires less energy than werewolf form
Form between wolf and werewolf forms
This is the normal state most wereduin live in
Wereduin require more energy to stay in this form, which is why it takes pups time to transform from wolf and stay as wereduin
&n
bsp; Beta wereduin can transform into wereduins by around age six or seven
Alpha wereduin can transform earlier, some as early as the first year of life
Wereduin Housing
Live in tune with nature. Their houses often have trees growing through them, as opposed to cutting them down. Sometimes they are built inside of a giant tree
Wereduin Reproduction
Beta wereduin are always fertile except when already pregnant
Betas go into heat once every so many months. During this period, the beta is highly fertile and more likely to produce alpha offspring. This period cannot be brought about by an alpha
During the gestation period, male betas need to have their pup fed by their alpha’s essence during intercourse to keep growing and developing. This is not the case with female betas. Although additional nourishment can be provided by the alpha, it’s not required as it is with male betas
A gestation period for wereduin is roughly six months, anywhere between 26 to 28 weeks
To give birth, all betas must go into wolf form
Wereduin Society
Another name for Werewolves society in this fictional world
Wolfsbane
Drug that prohibits the wereduin from shifting into werewolf form
Worg
A wereduin’s wolf form. Prehistoric wereduin started out as large wolf-like beasts, but over time they ended up looking like regular wolves. Alphas still have features present from their prehistoric forms, such as their size
It is a wereduin’s natural state, so it doesn’t require additional energy to maintain, which is why it takes pups a little time to learn how to shift into wereduin and stay there. Often the result is to have some features still present from wolf state even while in other forms