The Aftermath: Parts I and II
Page 1
The Aftermath
Parts I and II
Megan E Pearson
The Aftermath: Parts I and II
by Megan E Pearson
Copyright © 2013, 2016 by Megan E Pearson
All rights reserved.
Cover Design by Emma Roy
No part of this book may be reproduced or transmitted in any form or by any means, electronic or mechanical, without written permission from the author, except for the use of brief quotations in a review.
Publisher
Megan E Pearson
First edition: May 2016
This is a work of fiction. Names, characters, places, and incidents are either products of the author’s imagination or, if real, are used fictitiously. Any resemblances to actual events or persons, living or dead, is entirely coincidental.
For my sister who is patient with me,
Mike who is my soundboard when I need it most,
and Ben, my partner, my rock, and more to me than I can express.
Thank You
Table of Contents
Title
Copyright
Dedication
Part I:
The Colony
The Routine
My Friends
Part II:
Locks
Clean Out
Monsters
The Vote
Part I:
The Colony
“It always happens the same way," he said pulling in a long drag. "Thank you for the smoke by the way."
"What do you mean, it always happens the same way?" The woman answered sternly. She wasn't going to play games.
"How do you guys have cigarettes still?" He replied. It didn't matter that she didn't want to play, he wasn't going to give up everything without a little bit of conversation.
"Answer my question please."
"I asked first," he said.
"We stocked up, we assumed that people wouldn't be able to get over their addiction just because the world went to shit."
"Fair point, I am guessing you rationed them."
"Yes, but it's harder to ration with new people. We sometimes have to give them a few extra."
"Doesn't seem wise," he said, continuing to procrastinate.
"Well they know that once their extras are out they are on the same ration as everyone else. It's up to them to decide to make those last or not."
"Ah, the firm hand."
"Not the same as the firm hand your little community had," she snapped.
"You really aren't going to let me have my fun are you?"
"No, I am not," she paused to light her own cigarette. "I'm already pissed that they felt the need to use me as a tool to get you talking so I am not in the mood for games."
"I see that the end of the world hasn't stifled your feminist agenda."
"I actually wasn't one until the end of the world. But so many of the men trying to take care of me failed in the most horrible way. You kind of learn that regardless of your gender, age, or who you were before, sooner or later you have to be responsible for yourself or die."
"That is one of the truest things I've ever heard. So, am I going to be rationed?"
"I'll make you a deal, we can share this pack if you stop fucking with me and answer my questions."
"I like saucy women," he noticed her glare, "I'm sorry, I do. End of the world or not, it's still sexy. I will answer your questions. Not for the smokes, not because they sent you in here to toy with me, but because I like saucy women."
She rolled her eyes but set the pack on the table.
"Like I said, it always happens."
"And like I asked, what always happens?"
"I'll start from the beginning by the end I assume you'll be able to figure out to what I am referring to. You just can't get impatient with me. I can tell you are the type, but you have to understand it all."
See, I have no real life example, but we all know it. When all hell breaks loose the format is simple. The government makes promises but is ultimately ineffective. Most of the population is wiped out due to the lack of knowledge of what people are dealing with. One person gets sick and bam, another and another. Then your whole little cluster fuck of "protected people" is just a massive horde of what they were supposed to be safe from.
You are then left with the others. People who couldn't make it to the safe locations or people who simply didn't believe that they were safe. These people are freaked out, and they know they are alone. They've seen first hand the failures of the government, and are in need of a game plan to survive. That's when you start getting groups.
Now there are different types of groups that band together for different goals. People who believe that loved ones are still alive and go on quests together to find them. These groups aren't the worst off because their common goal is one worth fighting for. And a goal that strangers will fight for on your side. If Bob and Joe both want to find their daughters then Bob and Joe will protect each other with unquestioned devotion in order to help one another. However, it's also that emotion that makes them weak. When they start to realize their common goal is hopeless they fall apart one by one.
Then you have those groups of survivors that keep a positive image of the world in their minds. They want to save each other and anyone else they come upon. Honor, duty, the safety of man kind, all that bullshit. These people are either killed off or join a group like mine.
My group banded together for one purpose and one purpose only, surviving. I'll admit it's not the most honorable goal in the world, but it is a goal that will still bring people together and help them in the long run. See, our leaders had been at one of those "safe places" and managed to get out relatively unharmed. However, they did learn an important lesson. They saw the damage that accepting everyone could cause. They also learned that not everyone can be saved so it's not always worth trying to save them. The formula is simple, the young, old, weak, and sick are just bait. But in a world like this bait is dangerous. You waste time, energy, and supplies on them, and they just go first anyway. They kind of prove the rule that you don't need to run the fastest, just outrun the slowest. If you are fighting for survival though, they are a strain that is not needed.
And that's the problem most people have with this goal of survival. That you have to go to great lengths to actually live by it. There are certain things you have to do to obtain this goal that others have a problem with. Ultimately though, it's the willingness to do those things that separate the survivors from the potential meat sacks wandering around. It's also how we would pick our new recruits. How desirable they were to us was based on what they were willing to do. All were required to show a certain level of submission to our rules. You want to join, you give us all your supplies and don't question why. However, the more desirable ones were the ones willing to do just a little more.
We didn't ask them to kill their groups, but it pretty much ended that way. See they were the leaders. The people chosen because they were the smartest, strongest, or just generally the most useful.
Sometimes it was one, sometimes more. They were welcome, but the people only alive because of them were not. We gave them limited time to figure out if it was worth it, and if they did…. Well, that was pretty good evidence that their priorities were in line with ours. If they decided not to leave their group behind and showed up later, well we had all the proof we needed that they didn't belong. Although it may seem unforgivable to you that we just let them wander off to what I can only assume was their death, you have to consider whether or not they would have actually fit in with our system.
Odds are they would have taken issue with our rules, and our brand of punishment. But then I gue
ss our infamous punishments are part of what has you so curious. It's true we were pretty harsh. We had rules, and we had a system for maintaining those rules. Now you could brand us as cold or whatever else people call us, we were very clear about the rules. No one entered our community without a full understanding of what we demanded of our citizens and the price you paid for failing to meet those expectations.
Make a minor infraction and you would be presented with a choice. You could leave the community, albeit with minor supplies, but still free to go with assurance that we wouldn't hunt you down. Or the more merciful choice in my opinion, we would kill you. Pain free, quick and easy. We would also make sure you didn't come back. The worst that would happen to you post death is the community would see your covered body going through town and then buried. It was honestly the most respectful example we would set. Those little punishments aren't what people talk about though, is it? No people like to talk about what would happen if you made a major infraction.
In those cases you didn't have a choice, and you certainly weren't given much respect. I can admit it, we treated those people like shit. Some of them we just killed, depending on their crimes. They were usually our trophies. You have of course heard about our trophies. There were the dead, dead trophies. Heads on stakes, all that Ivan the Terrible scare your opposition kind of thing. Though we used it to scare our population. Some though, some became our more famous trophies. We killed them but allowed them to come back, kept them on leashes around our perimeter. Tied up enough that we knew they wouldn't be a threat, but not so much that they didn't serve their purpose. It doesn't do much for morale to see your ex-neighbors snarling and snapping at you. It does a hell of a lot to keep people in line though. They also served as pseudo guard dogs. I mean we've all seen what a fuss they make when they see others, living or dead.
I guess that was really a cruel punishment. I mean you could argue that the human soul or whatever the fuck we got that gives us cognitive reasoning would disappear. That you wouldn't be you, so there's no way you'd know what happened to you. That being said, we all know that becoming one of those things is the last thing we want to happen to us.
It was effective though. At one point we actually had to start going out to find our trophies because simply put, no one wanted to be our next trophy. As far as keeping the population in line we seemed to have cracked the code.
Our community was pretty good too. We had the original five that started it. People like myself managed to gain the honors of being leaders because we had proven ourselves. We were close enough to a major city that we could get in and scout for supplies, but not so close that we had to deal with the meat sacks that had once lived there on a regular basis. We had a good place to grow our own food, and good places to store all we got. We rationed regardless of how much we had, and were smart about it. Training and working were part of everyone's daily lives, as well as brushing up on survival skills. After awhile we took a group of people with one or two skills and made a whole community of people with a large set of skills.
Survival was something we knew we had down to an art form. It also didn't hurt that our population growth was controlled in such a way that we weren't at risk for losing that.
But like I said, it always ends the same way.
The problem with our plan was it left us a lot of room to feel safe. Now when the end of the world is a reality feeling safe is just not a good thing. It was something that all people had striven for in the world before, but the last thing you want in this new world.
Now you have a bit of the old world you left, so you don't understand why feeling safe is a problem. Neither did we. See the problem with feeling safe is you honestly start to believe you are safe. But we aren't. We could be in the most fortified place in the world with unlimited resources and we still aren't safe. But since old world us exists we forget that. Believing you are safe wouldn't be such a problem either, except we no longer stick to the things that made us feel that way in the first place. We relax.
Our leaders relaxed first. See, each section of the community was closed off from the rest. Now I don't mean we controlled where the population was or was not allowed to go, there were just gates you had to go through. One of the rules was locking those gates when you left or entered a section. But when the leaders stopped being so careful about that, the community as a whole did. It became a rule we simply could not enforce anymore. When safety was a major concern it wasn't hard to explain it. Once the leaders felt safe enough to stop doing it though, I guess it just fell away.
Population also became a major issue. I mean they didn't start breaking rules left and right, but they did start to question them. More importantly though they started to question our common goal. Why were we keeping so many people out? Why weren't we trying to help rebuild the world? If we had found a formula that worked so well, why weren't we doing more for everyone else?
See, deep down the human instinct is for the rest of the human race. Not the loyalty and honor I mentioned before and also labeled as bullshit. Something more primal. I mean hell... I guess it could be the bullshit for some people, but my argument stands. Biologically we want to repopulate and take over the Earth. The end of the world doesn't change that. So people wanted to know why it was we weren't doing that. Honestly, most of the leaders didn't have an answer.
Because we had started to relax.
The truth is I have no idea what happened. My best guess is that someone got pissed and killed someone. Or someone let someone else in that shouldn't have been in. Either way someone became a meat sack, and made more of them.
See, meat sacks aren't smart, fast, or creative. However, when trying to fight them off you want the old, young, and weak. You want it to be the exact type of person that we had kept out. As stupid as they are and appropriate as it is to label them meat sacks, they still retain some of their strength, and that's the last thing you want.
I mean I can't really be surprised that it happened.
"But you don't know what happened?" The woman asked with a sigh.
"Yes, I do. We relaxed. Can I pinpoint who got turned first or in what details shit fell apart? No, but I do know it happened because we relaxed."
"So why are you still here?" she pressed.
"Honestly I'm a survivor."
"Care to elaborate?"
"I noticed trouble, I took supplies, and I got the fuck out."
"You didn't relax." It was more of a statement than a question.
"No I didn't," he said with a small smile. "Then you guys found me, I guess recognized me, and brought me to your own little community to find out what happened."
She sighed and grabbed the pack of cigarettes. He could see her counting them and doing some quick math in her head. After a few moments she gave up and lit one.
"You didn't bring me here to grill me about the cruel community with the harsh rules and extreme punishment. It wasn't the trophies or dismissing those that didn't meet our expectations. You brought me hear because you heard we survived for more than a year and then suddenly got overrun."
She didn't answer but he could tell by the look on her face.
"We relaxed. We forgot that for every one of us there is what? A hundred of them? You were smart enough to be frightened by what happened to my community. You were freaked out enough to hunt survivors down and bring them here."
"But?"
"It always happens the same way…," he said pulling in a long drag.
The Routine
She blinked quickly as lights flooded the room with the unnatural florescent glow. Almost instantly she began shaking her head as the light hum began. She didn't even realize she was doing it most of the time, it was an instant reaction. She had never been able to handle florescent lightening. Many times she found herself thinking that she wished she had thought of that before signing up for this mission.
Her routine was pretty much automated at this point. Many times she would pause and realize that much like shaking her he
ad at the lights she didn't realize what she had done until it was done. Turn on the computer. Grab a new file folder and date it, fill it with the paperwork she would need to fill out for this shift, and pick up a few pens. Once that was all set she walked over to the fridge and pulled out a bottle of wine to open and let sit. She put her dinner in the microwave and heated it up, and once it was ready it joined the paperwork and wine on the table.
She always paced and stretched a few times before walking over to the room before her. Eventually she would sigh, turn on the lights, and look at her subjects. A quick flick of the wrist to get the face of her watch up and a note of the time before she leaned close to the window and observed them. Her first notes were made and she began to eat her dinner, all the while looking at them.
The computer was set up to automatically alert her to any news, though it hadn't done so in a few months. She kept in on though, maybe because it was part of her job, or maybe because the noises it made helped over power the hums from the lights. It always took her twenty minuets to eat and then clean up, and then a second glass of wine was poured. Just in time for her second set of notes to be made.
The format was simple: time, observations, and notable changes. Each paper looked the same as the last.
After observing for an hour it was time for their injections.
She grabbed six syringes and prepped them. Filling them with the liquid she had been told would change things and make her mission worth while. Then with a heavy sigh she opened the door and entered the room. Each one was chained up and really no risk to her, but she still hated it. It wasn't fear that made her feel that way. It was the sense of disgust and hopelessness that it caused. They all reacted to her, but not like a person reacts to another, rather the way a rabid dog reacts to what it perceives a threat. Within seconds they went from almost silent to nearly screaming with growls and snarls